Writing with no agenda: serious topics in an entertainment game, a creator's view

Research output: Contribution to conferencePaper

Original languageEnglish
Publication statusPublished - 9 Jun 2016
EventFun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock - Barcelona, Spain
Duration: 9 Jun 201610 Jun 2016

Conference

ConferenceFun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock
CountrySpain
CityBarcelona
Period9/06/1610/06/16

Keywords

  • serious games
  • applied games
  • storytelling
  • narrative design

Cite this

Haggis, M. (2016). Writing with no agenda: serious topics in an entertainment game, a creator's view. Paper presented at Fun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock, Barcelona, Spain.
Haggis, M. / Writing with no agenda: serious topics in an entertainment game, a creator's view. Paper presented at Fun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock, Barcelona, Spain.
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title = "Writing with no agenda: serious topics in an entertainment game, a creator's view",
keywords = "serious games, applied games, storytelling, narrative design",
author = "M Haggis",
year = "2016",
month = "6",
day = "9",
language = "English",
note = "Fun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock ; Conference date: 09-06-2016 Through 10-06-2016",

}

Haggis, M 2016, 'Writing with no agenda: serious topics in an entertainment game, a creator's view', Paper presented at Fun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock, Barcelona, Spain, 9/06/16 - 10/06/16.

Writing with no agenda: serious topics in an entertainment game, a creator's view. / Haggis, M.

2016. Paper presented at Fun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock, Barcelona, Spain.

Research output: Contribution to conferencePaper

TY - CONF

T1 - Writing with no agenda: serious topics in an entertainment game, a creator's view

AU - Haggis, M

PY - 2016/6/9

Y1 - 2016/6/9

KW - serious games

KW - applied games

KW - storytelling

KW - narrative design

M3 - Paper

ER -

Haggis M. Writing with no agenda: serious topics in an entertainment game, a creator's view. 2016. Paper presented at Fun for All: 4th International Conference on Game Translation and Accessibility - Taking Stock, Barcelona, Spain.