Video games and the value of entertainment

Research output: Book/ReportInaugural speechOther research output

38 Downloads (Pure)
Original languageEnglish
PublisherNHTV
Publication statusPublished - 1 Jun 2016

Keywords

  • video games
  • entertainment
  • history
  • game design
  • diversity
  • economics
  • arts
  • culture
  • society
  • business

Cite this

@book{1fe49feb360c4037b1c8d4c456d61795,
title = "Video games and the value of entertainment",
keywords = "video games, entertainment, history, game design, diversity, economics, arts, culture, society, business",
author = "M Haggis",
year = "2016",
month = "6",
day = "1",
language = "English",
publisher = "NHTV",

}

Video games and the value of entertainment. / Haggis, M.

NHTV, 2016.

Research output: Book/ReportInaugural speechOther research output

TY - BOOK

T1 - Video games and the value of entertainment

AU - Haggis, M

PY - 2016/6/1

Y1 - 2016/6/1

KW - video games

KW - entertainment

KW - history

KW - game design

KW - diversity

KW - economics

KW - arts

KW - culture

KW - society

KW - business

M3 - Inaugural speech

BT - Video games and the value of entertainment

PB - NHTV

ER -