Triggers to entice an audience to ‘perform as interface’ in an interactive installation

L Simon, M van der Vlugt, L Calvi

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

3 Citations (Scopus)

Abstract

The paper investigates how an audience can be challenged to 'perform as interface' pointing towards the activation of a certain attitude; an active mind-set which constantly leads the attention back to the experience of our body; to perceive, critically read and make sense of this experience in relation to the interaction with(in) the technologically mediated world [16]. As a case, the paper focuses on the interactive installation "CHAIR-JUMP-CHUTE" and on the various ways the audience was induced to interact with it. The paper identifies triggers stimulating the participant to become fully - as in physically and mentally - engaged in the interaction with a technological installation in the semi-public setting of a cultural institute. Furthermore, it explores how the perceived thresholds (like other people watching, physical challenges or "apparative resistance" [9], become more than 'elements to overcome' as they can also be seen as giving meaning and depth to the interactive experience. The paper sums up what factors trigger this challenging and at the same time demanding (embodied) interaction, in order for this interaction to become an important actual / critical part of the aesthetic experience of interactive art, as it challenges the participant to perform as interface.

Original languageEnglish
Title of host publicationAcademicMindtrek 2016 - Proceedings of the 20th International Academic Mindtrek Conference
PublisherACM
Pages322-330
Number of pages9
ISBN (Electronic)9781450343671
DOIs
Publication statusPublished - 2016

Publication series

NameAcademicMindtrek 2016 - Proceedings of the 20th International Academic Mindtrek Conference

Keywords

  • Interactive installation
  • Perform as interface
  • Triggers to perform

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