Abstract
Numerous organizations have embarked on playful endeavors such as serious gaming (playing games with a learning/training purpose) and 'gamification' (applying game technology and principles to make existing practices more game-like). One could consequently theorize about the dawn of playful organizations, i.e. a type of organization that is culturally and structurally playful. This article offers a first step towards a playful organization theory. It specifically offers a conceptual framework of a playful organizational culture. Following a review of play theory as well as organization and management theory that was inspired by play, the author describes a playful organizational culture as encompassing contingency, opportunism, equivalence, instructiveness, meritocracy and conviviality as values. The framework offers leaders, managers and game/play designers opportunities to further develop playful endeavors for organizations. It also offers social scientists opportunities to further research the emergence and issues of playful organizations.
Original language | English |
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Publication status | Published - 2011 |
Event | DIGRA Conference "Think Design Play'; 2011 - Utrecht, The Netherlands Duration: 15 Sept 2011 → 15 Sept 2011 |
Conference
Conference | DIGRA Conference "Think Design Play'; 2011 |
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City | Utrecht, The Netherlands |
Period | 15/09/11 → 15/09/11 |
Keywords
- Conceptual framework
- Organization
- Organizational culture
- Play theory
- Playfulness