Towards a playful organization ideal-type: values of a playful organizational culture

HJG Warmelink

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2 Citations (Scopus)

Abstract

Numerous organizations have embarked on playful endeavors such as serious gaming (playing games with a learning/training purpose) and 'gamification' (applying game technology and principles to make existing practices more game-like). One could consequently theorize about the dawn of playful organizations, i.e. a type of organization that is culturally and structurally playful. This article offers a first step towards a playful organization theory. It specifically offers a conceptual framework of a playful organizational culture. Following a review of play theory as well as organization and management theory that was inspired by play, the author describes a playful organizational culture as encompassing contingency, opportunism, equivalence, instructiveness, meritocracy and conviviality as values. The framework offers leaders, managers and game/play designers opportunities to further develop playful endeavors for organizations. It also offers social scientists opportunities to further research the emergence and issues of playful organizations.

Original languageEnglish
Title of host publicationDiGRA '11 - Proceedings of the 2011 DiGRA international conference: Think Design Play
Volume6
Publication statusPublished - 2011

Keywords

  • Conceptual framework
  • Organization
  • Organizational culture
  • Play theory
  • Playfulness

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