The shape of the games industry from a developer's perspective

Research output: Contribution to conferencePaper

Original languageEnglish
Publication statusPublished - 5 Oct 2017
Event11th event of the European Conference of Game Based Learning (ECGBL) - FH JOANNEUM University of Applied Science, Graz, Austria
Duration: 5 Oct 20176 Oct 2017

Conference

Conference11th event of the European Conference of Game Based Learning (ECGBL)
CountryAustria
CityGraz
Period5/10/176/10/17

Keywords

  • serious games
  • applied games
  • creative games
  • art games
  • commericial games
  • entertainment games
  • society
  • video games

Cite this

Haggis, M. (2017). The shape of the games industry from a developer's perspective. Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.
Haggis, M. / The shape of the games industry from a developer's perspective. Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.
@conference{4e60d072d9484c2d85e1b4da56fe2f7b,
title = "The shape of the games industry from a developer's perspective",
keywords = "serious games, applied games, creative games, art games, commericial games, entertainment games, society, video games",
author = "M Haggis",
year = "2017",
month = "10",
day = "5",
language = "English",
note = "11th event of the European Conference of Game Based Learning (ECGBL) ; Conference date: 05-10-2017 Through 06-10-2017",

}

Haggis, M 2017, 'The shape of the games industry from a developer's perspective', Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria, 5/10/17 - 6/10/17.

The shape of the games industry from a developer's perspective. / Haggis, M.

2017. Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.

Research output: Contribution to conferencePaper

TY - CONF

T1 - The shape of the games industry from a developer's perspective

AU - Haggis, M

PY - 2017/10/5

Y1 - 2017/10/5

KW - serious games

KW - applied games

KW - creative games

KW - art games

KW - commericial games

KW - entertainment games

KW - society

KW - video games

M3 - Paper

ER -

Haggis M. The shape of the games industry from a developer's perspective. 2017. Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.