The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote)

M Haggis, C Perrotta

Research output: Contribution to conferencePaper

Original languageEnglish
Publication statusPublished - 6 Oct 2017
Event11th event of the European Conference of Game Based Learning (ECGBL) - FH JOANNEUM University of Applied Science, Graz, Austria
Duration: 5 Oct 20176 Oct 2017

Conference

Conference11th event of the European Conference of Game Based Learning (ECGBL)
CountryAustria
CityGraz
Period5/10/176/10/17

Keywords

  • Gaming Horizons
  • equality
  • research
  • policy
  • EU
  • serious games
  • applied games
  • creative games
  • art games
  • commercial games
  • entertainment games
  • society
  • video games

Cite this

Haggis, M., & Perrotta, C. (2017). The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote). Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.
Haggis, M ; Perrotta, C. / The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote). Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.
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author = "M Haggis and C Perrotta",
year = "2017",
month = "10",
day = "6",
language = "English",
note = "11th event of the European Conference of Game Based Learning (ECGBL) ; Conference date: 05-10-2017 Through 06-10-2017",

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Haggis, M & Perrotta, C 2017, 'The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote)' Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria, 5/10/17 - 6/10/17, .

The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote). / Haggis, M; Perrotta, C.

2017. Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.

Research output: Contribution to conferencePaper

TY - CONF

T1 - The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote)

AU - Haggis, M

AU - Perrotta, C

PY - 2017/10/6

Y1 - 2017/10/6

KW - Gaming Horizons

KW - equality

KW - research

KW - policy

KW - EU

KW - serious games

KW - applied games

KW - creative games

KW - art games

KW - commercial games

KW - entertainment games

KW - society

KW - video games

M3 - Paper

ER -

Haggis M, Perrotta C. The serious business of leisure, and the leisure of serious business: the changing discourses of video games (keynote). 2017. Paper presented at 11th event of the European Conference of Game Based Learning (ECGBL), Graz, Austria.