The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review

Jan van Elderen, E van der Stappen

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Fingerprint

Dive into the research topics of 'The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review'. Together they form a unique fingerprint.

Keyphrases

Social Sciences

Psychology

Computer Science