The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review

Jan van Elderen, E van der Stappen

Research output: Contribution to conferencePaperOther research output

Original languageEnglish
Publication statusPublished - 19 Jun 2019
Event32nd Bled eConference | Humanizing Technology for a Sustainable Society - Bled, Slovenia
Duration: 15 Jun 201919 Jun 2019

Conference

Conference32nd Bled eConference | Humanizing Technology for a Sustainable Society
CountrySlovenia
CityBled
Period15/06/1919/06/19

Cite this

van Elderen, J., & van der Stappen, E. (2019). The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review. Paper presented at 32nd Bled eConference | Humanizing Technology for a Sustainable Society, Bled, Slovenia.
van Elderen, Jan ; van der Stappen, E. / The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review. Paper presented at 32nd Bled eConference | Humanizing Technology for a Sustainable Society, Bled, Slovenia.
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author = "{van Elderen}, Jan and {van der Stappen}, E",
year = "2019",
month = "6",
day = "19",
language = "English",
note = "32nd Bled eConference | Humanizing Technology for a Sustainable Society ; Conference date: 15-06-2019 Through 19-06-2019",

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van Elderen, J & van der Stappen, E 2019, 'The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review' Paper presented at 32nd Bled eConference | Humanizing Technology for a Sustainable Society, Bled, Slovenia, 15/06/19 - 19/06/19, .

The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review. / van Elderen, Jan; van der Stappen, E.

2019. Paper presented at 32nd Bled eConference | Humanizing Technology for a Sustainable Society, Bled, Slovenia.

Research output: Contribution to conferencePaperOther research output

TY - CONF

T1 - The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review

AU - van Elderen, Jan

AU - van der Stappen, E

PY - 2019/6/19

Y1 - 2019/6/19

M3 - Paper

ER -

van Elderen J, van der Stappen E. The potential impact of gamification elements on the acceptance of technology in the context of education: a literature review. 2019. Paper presented at 32nd Bled eConference | Humanizing Technology for a Sustainable Society, Bled, Slovenia.