The meaning of life (in video games).

F Mourato, J Morais, Edirlei Soares de Lima

Research output: Contribution to conferencePaper

Abstract

This paper explores how the concept of life has been used in video games through time. Life is an essential element in different types of action games and several nuances have been used to provide various types of emotions and effects during gameplay. However, the details and patterns have not been extendedly analyzed. Primarily, we survey works regarding the description and formalization of game analysis with emphasis on works in which the concepts have impact in the arguably accepted notion of life. Multiple examples are provided to show different approaches to the concept of life and the impact of such approaches in overall gameplay, namely in the game difficulty and emotions. The examples are then generalized, resulting in a proposal of framework to describe life representation in games. The proposed framework was evaluated in a user study, having participants with gaming culture (professionals, academics, and students of game development courses). Each participant was assigned with the task of fitting a preselected set of games within the framework. The results indicate good coverage of the main concepts with satisfactory consistency.

Original languageEnglish
Pages59-71
Number of pages13
DOIs
Publication statusPublished - 16 Nov 2023
EventInternational Conference on Entertainment Computing. - Bologna, Italy
Duration: 15 Nov 202317 Nov 2023

Conference

ConferenceInternational Conference on Entertainment Computing.
Country/TerritoryItaly
CityBologna
Period15/11/2317/11/23

Keywords

  • Game Analysis
  • Game Design
  • Game Terminology
  • Life

Fingerprint

Dive into the research topics of 'The meaning of life (in video games).'. Together they form a unique fingerprint.

Cite this