The impact of chaning the mood of a game, based on live biometric data, on the player experience.

Research output: Contribution to conferenceAbstract

Original languageEnglish
Publication statusPublished - 3 Sep 2021
Event7 Experiences Summit 2021 - Online event
Duration: 2 Sep 20213 Sep 2021
https://experienceresearchsociety.org/7-experiences-summit-2021/

Conference

Conference7 Experiences Summit 2021
Period2/09/213/09/21
Internet address

Keywords

  • biometrics
  • game
  • maze
  • mood
  • player experience
  • VR

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