The fundamentals of C/C++ game development: using target based development on SBC's

Research output: Book/ReportBookProfessional

Original languageEnglish
Place of PublicationAbingdon
PublisherRoutledge
Number of pages502
ISBN (Electronic)9781315156361
ISBN (Print)9780815355274, 9781498788748
Publication statusPublished - 2018

Keywords

  • Programming C/C++ Raspberry

Cite this

@book{6970da11edd844839f0eaa3e385b2569,
title = "The fundamentals of C/C++ game development: using target based development on SBC's",
keywords = "Programming C/C++ Raspberry",
author = "BM Beuken",
year = "2018",
language = "English",
isbn = "9780815355274",
publisher = "Routledge",
address = "United Kingdom",

}

The fundamentals of C/C++ game development: using target based development on SBC's. / Beuken, BM.

Abingdon : Routledge, 2018. 502 p.

Research output: Book/ReportBookProfessional

TY - BOOK

T1 - The fundamentals of C/C++ game development: using target based development on SBC's

AU - Beuken, BM

PY - 2018

Y1 - 2018

KW - Programming C/C++ Raspberry

M3 - Book

SN - 9780815355274

SN - 9781498788748

BT - The fundamentals of C/C++ game development: using target based development on SBC's

PB - Routledge

CY - Abingdon

ER -