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Abstract
A discussion of wide-ranging topics related to the challenges and opportunities of teaching games development during the COVID-19 pandemic of 2020. The discussion highlights the good (increased international accessibility, lowering travel difficulties, flexibility of work schedule) along with the bad ('always on' teachers, balancing difficult home situations alongside study/teaching, unequal access to technology restricting the most in need from gaining access, etc.).
Original language | English |
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Publication status | Published - 4 Dec 2020 |
Event | Digital Nomads - Johannesburg, South Africa Duration: 4 Dec 2020 → 4 Dec 2020 |
Conference
Conference | Digital Nomads |
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Country/Territory | South Africa |
City | Johannesburg |
Period | 4/12/20 → 4/12/20 |
Keywords
- video games
- education
- teaching
- research
- international
- Corona
- COVID-19
- challenges
- opportunities
- equality
- freedom
- justice
- accessibility
- inclusion
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Dive into the research topics of 'Teaching, research and creative practice as Digital Nomads'. Together they form a unique fingerprint.Projects
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Diversity and Inclusion in Video Games
Haggis-Burridge, M. (PI) & Buijtenweg, T. (CoI)
2/04/15 → …
Project: Research