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Abstract
Three questions and six elements that help game developers improve the readability of their games, allowing players to reach the 'fun' of the games more quickly.
Original language | English |
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Publication status | Published - 4 May 2021 |
Event | BIG Festival (Brazil's Independent Game Festival). - Online event, Sao Paulo, Brazil Duration: 3 May 2021 → 7 May 2021 http://www.bigfestival.com.br/homeen.html |
Conference
Conference | BIG Festival (Brazil's Independent Game Festival). |
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Country/Territory | Brazil |
City | Sao Paulo |
Period | 3/05/21 → 7/05/21 |
Internet address |
Keywords
- readability
- UI
- UX
- interface design
- world design
- game design
- video games
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Dive into the research topics of 'Show the fun : world readability (explained with hammers).'. Together they form a unique fingerprint.Projects
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Interface Design in Video Games
Haggis-Burridge, M. (PI) & Buijtenweg, T. (CoI)
2/04/15 → …
Project: Research