Non-verbal storytelling tools for narrative designers

Research output: Contribution to conferencePaperOther research output

Original languageEnglish
Publication statusPublished - 24 Jun 2016
EventGame happens! - Genova, Italy
Duration: 24 Jun 201625 Jun 2016

Conference

ConferenceGame happens!
CountryItaly
CityGenova
Period24/06/1625/06/16

Keywords

  • storytelling
  • character design
  • narrative
  • writing
  • script
  • dialogue
  • environmental storytelling
  • audio design
  • haptic

Cite this

Haggis, M. (2016). Non-verbal storytelling tools for narrative designers. Paper presented at Game happens!, Genova, Italy.
Haggis, M. / Non-verbal storytelling tools for narrative designers. Paper presented at Game happens!, Genova, Italy.
@conference{924ac31c292d485d8854c6e33986391e,
title = "Non-verbal storytelling tools for narrative designers",
keywords = "storytelling, character design, narrative, writing, script, dialogue, environmental storytelling, audio design, haptic",
author = "M Haggis",
year = "2016",
month = "6",
day = "24",
language = "English",
note = "Game happens! ; Conference date: 24-06-2016 Through 25-06-2016",

}

Haggis, M 2016, 'Non-verbal storytelling tools for narrative designers' Paper presented at Game happens!, Genova, Italy, 24/06/16 - 25/06/16, .

Non-verbal storytelling tools for narrative designers. / Haggis, M.

2016. Paper presented at Game happens!, Genova, Italy.

Research output: Contribution to conferencePaperOther research output

TY - CONF

T1 - Non-verbal storytelling tools for narrative designers

AU - Haggis, M

PY - 2016/6/24

Y1 - 2016/6/24

KW - storytelling

KW - character design

KW - narrative

KW - writing

KW - script

KW - dialogue

KW - environmental storytelling

KW - audio design

KW - haptic

M3 - Paper

ER -

Haggis M. Non-verbal storytelling tools for narrative designers. 2016. Paper presented at Game happens!, Genova, Italy.