Narrative Experience First: Interaction design in Fragments of Him

Research output: Contribution to conferencePaper

Abstract

A presentation discussing the nature of narrative design for video games, with a case study providing examples.
Original languageEnglish
Publication statusPublished - 8 May 2018
EventCodemotion Amsterdam - De Kromhouthal, Amsterdam, Netherlands
Duration: 8 May 20189 May 2018

Conference

ConferenceCodemotion Amsterdam
CountryNetherlands
CityAmsterdam
Period8/05/189/05/18

Keywords

  • narrative design
  • storytelling
  • video games
  • Fragments of Him
  • interaction design

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  • Cite this

    Haggis-Burridge, M. (2018). Narrative Experience First: Interaction design in Fragments of Him. Paper presented at Codemotion Amsterdam, Amsterdam, Netherlands.