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Abstract
A presentation discussing the nature of narrative design for video games, with a case study providing examples.
Original language | English |
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Publication status | Published - 8 May 2018 |
Event | Codemotion Amsterdam - De Kromhouthal, Amsterdam, Netherlands Duration: 8 May 2018 → 9 May 2018 |
Conference
Conference | Codemotion Amsterdam |
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Country/Territory | Netherlands |
City | Amsterdam |
Period | 8/05/18 → 9/05/18 |
Keywords
- narrative design
- storytelling
- video games
- Fragments of Him
- interaction design
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Dive into the research topics of 'Narrative Experience First: Interaction design in Fragments of Him'. Together they form a unique fingerprint.Projects
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Narrative and Storytelling in Video Games
Haggis-Burridge, M. (PI) & Buijtenweg, T. (CoI)
2/04/15 → …
Project: Research