Original language | English |
---|---|
Publication status | Published - 2016 |
Event | GDC Europe - Cologne, Germany Duration: 15 Aug 2016 → 16 Aug 2016 |
Conference
Conference | GDC Europe |
---|---|
Country | Germany |
City | Cologne |
Period | 15/08/16 → 16/08/16 |
Keywords
- storytelling
- character design
- narrative
- environmental storytelling
- audio design
- haptic
- reticule
- Fragments of Him
Cite this
Haggis, M. (2016). Narrative Experience First: Interaction Design in 'Fragments of Him'. Paper presented at GDC Europe, Cologne, Germany.
@conference{3936da0507694263b6b05d8c9a374e52,
title = "Narrative Experience First: Interaction Design in 'Fragments of Him'",
keywords = "storytelling, character design, narrative, environmental storytelling, audio design, haptic, reticule, Fragments of Him",
author = "M Haggis",
year = "2016",
language = "English",
note = "GDC Europe ; Conference date: 15-08-2016 Through 16-08-2016",
}
Haggis, M 2016, 'Narrative Experience First: Interaction Design in 'Fragments of Him'' Paper presented at GDC Europe, Cologne, Germany, 15/08/16 - 16/08/16, .
Narrative Experience First: Interaction Design in 'Fragments of Him'. / Haggis, M.
2016. Paper presented at GDC Europe, Cologne, Germany.Research output: Contribution to conference › Paper
TY - CONF
T1 - Narrative Experience First: Interaction Design in 'Fragments of Him'
AU - Haggis, M
PY - 2016
Y1 - 2016
KW - storytelling
KW - character design
KW - narrative
KW - environmental storytelling
KW - audio design
KW - haptic
KW - reticule
KW - Fragments of Him
M3 - Paper
ER -
Haggis M. Narrative Experience First: Interaction Design in 'Fragments of Him'. 2016. Paper presented at GDC Europe, Cologne, Germany.