Looking for metacognition: a knowledge taxonomy for psychotherapeutic games

P Haring, HJG Warmelink

Research output: Contribution to conferencePaper

2 Citations (Scopus)


Most of scientific literature on computer games aimed at offering or aiding in psychotherapy has little information on how the game exactly relates to the relatively recent development of the ‘third wave’ of behavioural psychotherapy, which includes metacognition. This paper first introduces metacognition and subsequently studies five cases of psychotherapeutic games (Personal Investigator, Treasure Hunt, Ricky and the Spider, Moodbot and SuperBetter) by looking at them through the lens of Blooms’ Revised Taxonomy of Knowledge. The paper offers design recommendations for future (metacognitive) psychotherapeutic games.

Original languageEnglish
Publication statusPublished - 6 Dec 2016
EventGames and Learning Alliance (GALA) 2016 - Utrecht, Netherlands
Duration: 5 Dec 20167 Dec 2016


ConferenceGames and Learning Alliance (GALA) 2016


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