Projects per year
Abstract
Video games clearly have great educational potential, both for formal and informal learning, and this avenue is being thoroughly investigated in the psychology and education literature. However, there appears to be a disconnect between social science academic research and the game development sector, in that research and development practices rarely inform each other. This paper presents a two-part analysis of this communicative disconnect based on investigations carried out within the H2020 Gaming Horizons project. The first part regards a literature review that identified the main topics of focus in the social sciences literature on games, as well as the chief recommendations authors express. The second part examines 73 interviews with 30 developers, 14 researchers, 13 players, 12 educators, and 4 policy makers, investigating how they perceived games and gaming. The study highlights several factors contributing to the disconnect: different priorities and dissemination practices; the lag between innovation in the games market and research advancements; low accessibility of academic research; and disproportionate academic focus on serious games compared to entertainment games. The authors suggest closer contact between researchers and developers might be sought by diversifying academic dissemination channels, promoting conferences involving both groups, and developing research partnerships with entertainment game companies.
Original language | English |
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Title of host publication | CSEDU 2018 - Proceedings of the 10th International Conference on Computer Supported Education |
Editors | R Reilly, BM McLaren, S Zvacek, J Uhomoibhi |
Publisher | SciTePress |
Pages | 134-141 |
Number of pages | 8 |
Volume | 2 |
ISBN (Electronic) | 9789897582912 |
ISBN (Print) | 9789897582912 |
DOIs | |
Publication status | Published - 2018 |
Event | CSEDU 2018, 10th International Conference on Computer Supported Education - Funchal, Madeira, Portugal Duration: 15 Mar 2018 → 17 Mar 2018 |
Publication series
Name | CSEDU 2018 - Proceedings of the 10th International Conference on Computer Supported Education |
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Volume | 2 |
Conference
Conference | CSEDU 2018, 10th International Conference on Computer Supported Education |
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Country/Territory | Portugal |
City | Funchal, Madeira |
Period | 15/03/18 → 17/03/18 |
Keywords
- Entertainment games
- Game development
- Game research
- Serious games
- Video games
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- 1 Finished
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Gaming Horizons
Haggis-Burridge, M. (CoI) & Buijtenweg, T. (CoI)
European Union’s Horizon 2020 Research and Innovation Programme
1/12/16 → 31/12/18
Project: Research