How to implement VR in organizations: 10 recommendations

Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

Original languageEnglish
Title of host publication23 innovations in digital communication
EditorsP Ketelaar, J Aarts, S Demir
Place of PublicationAmsterdam
PublisherBIS Publishers
Pages93-94
ISBN (Print)9789063695187
Publication statusPublished - 2019

Keywords

  • VR
  • virtual reality
  • digital media
  • convergence
  • recurrence

Cite this

Van Gisbergen, M. S. (2019). How to implement VR in organizations: 10 recommendations. In P. Ketelaar, J. Aarts, & S. Demir (Eds.), 23 innovations in digital communication (pp. 93-94). Amsterdam: BIS Publishers.
Van Gisbergen, M.S. / How to implement VR in organizations: 10 recommendations. 23 innovations in digital communication. editor / P Ketelaar ; J Aarts ; S Demir. Amsterdam : BIS Publishers, 2019. pp. 93-94
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Van Gisbergen, MS 2019, How to implement VR in organizations: 10 recommendations. in P Ketelaar, J Aarts & S Demir (eds), 23 innovations in digital communication. BIS Publishers, Amsterdam, pp. 93-94.

How to implement VR in organizations: 10 recommendations. / Van Gisbergen, M.S.

23 innovations in digital communication. ed. / P Ketelaar; J Aarts; S Demir. Amsterdam : BIS Publishers, 2019. p. 93-94.

Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

TY - CHAP

T1 - How to implement VR in organizations: 10 recommendations

AU - Van Gisbergen, M.S.

PY - 2019

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KW - VR

KW - virtual reality

KW - digital media

KW - convergence

KW - recurrence

M3 - Chapter

SN - 9789063695187

SP - 93

EP - 94

BT - 23 innovations in digital communication

A2 - Ketelaar, P

A2 - Aarts, J

A2 - Demir, S

PB - BIS Publishers

CY - Amsterdam

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Van Gisbergen MS. How to implement VR in organizations: 10 recommendations. In Ketelaar P, Aarts J, Demir S, editors, 23 innovations in digital communication. Amsterdam: BIS Publishers. 2019. p. 93-94