How real do you see yourself in VR? The effect of user-avatar resemblance on virtual reality experiences and behaviour

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Original languageEnglish
Title of host publicationAugmented reality and virtual reality: changing realities in a dynamic world
EditorsT Jung, MC tom Dieck, PA Rauschnabel
Place of PublicationSwitzerland
PublisherSpringer, Cham
Pages401-409
ISBN (Electronic)9783030378691
ISBN (Print)9783030378684
Publication statusPublished - 2020

Keywords

  • VR
  • virtual reality
  • resemblance
  • game
  • experience
  • realism

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