Get it right! Introducing a frameworkfor integrating validation in applied game design

HJG Warmelink, M Valente, R van Tol, R Schravenhoff

Research output: Contribution to conferencePaper

Original languageEnglish
Number of pages13
Publication statusPublished - 2016
EventGames and Learning Alliance (GALA) 2015 - Rome, Italy
Duration: 9 Dec 201511 Dec 2015

Conference

ConferenceGames and Learning Alliance (GALA) 2015
CountryItaly
CityRome
Period9/12/1511/12/15

Cite this

Warmelink, HJG., Valente, M., van Tol, R., & Schravenhoff, R. (2016). Get it right! Introducing a frameworkfor integrating validation in applied game design. Paper presented at Games and Learning Alliance (GALA) 2015, Rome, Italy.
Warmelink, HJG ; Valente, M ; van Tol, R ; Schravenhoff, R. / Get it right! Introducing a frameworkfor integrating validation in applied game design. Paper presented at Games and Learning Alliance (GALA) 2015, Rome, Italy.13 p.
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title = "Get it right! Introducing a frameworkfor integrating validation in applied game design",
author = "HJG Warmelink and M Valente and {van Tol}, R and R Schravenhoff",
year = "2016",
language = "English",
note = "Games and Learning Alliance (GALA) 2015 ; Conference date: 09-12-2015 Through 11-12-2015",

}

Warmelink, HJG, Valente, M, van Tol, R & Schravenhoff, R 2016, 'Get it right! Introducing a frameworkfor integrating validation in applied game design' Paper presented at Games and Learning Alliance (GALA) 2015, Rome, Italy, 9/12/15 - 11/12/15, .

Get it right! Introducing a frameworkfor integrating validation in applied game design. / Warmelink, HJG; Valente, M; van Tol, R; Schravenhoff, R.

2016. Paper presented at Games and Learning Alliance (GALA) 2015, Rome, Italy.

Research output: Contribution to conferencePaper

TY - CONF

T1 - Get it right! Introducing a frameworkfor integrating validation in applied game design

AU - Warmelink, HJG

AU - Valente, M

AU - van Tol, R

AU - Schravenhoff, R

PY - 2016

Y1 - 2016

M3 - Paper

ER -

Warmelink HJG, Valente M, van Tol R, Schravenhoff R. Get it right! Introducing a frameworkfor integrating validation in applied game design. 2016. Paper presented at Games and Learning Alliance (GALA) 2015, Rome, Italy.