Get it right! Introducing a frameworkfor integrating validation in applied game design

HJG Warmelink, M Valente, R van Tol, R Schravenhoff

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Original languageEnglish
Title of host publicationGames and Learning Alliance
Subtitle of host publication4th International Conference, GALA 2015, Rome, Italy December 9–11, 2015, revised selected papers
EditorsRC Veltkamp, A De Gloria
Place of Publication9599
PublisherSpringer
Pages461-470
Number of pages13
ISBN (Electronic)9783319402161
ISBN (Print)9783319402154
Publication statusPublished - 2016
EventGames and Learning Alliance (GALA) 2015 - Rome, Italy
Duration: 9 Dec 201511 Dec 2015

Publication series

NameLecture Notes in Computer Science
PublisherSpringer

Conference

ConferenceGames and Learning Alliance (GALA) 2015
CountryItaly
CityRome
Period9/12/1511/12/15

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  • Cite this

    Warmelink, HJG., Valente, M., van Tol, R., & Schravenhoff, R. (2016). Get it right! Introducing a frameworkfor integrating validation in applied game design. In RC. Veltkamp, & A. De Gloria (Eds.), Games and Learning Alliance : 4th International Conference, GALA 2015, Rome, Italy December 9–11, 2015, revised selected papers (pp. 461-470). (Lecture Notes in Computer Science). Springer.