From images to stories: exploring player-driven narratives in games.

Edirlei Soares de Lima, MME Neggers, MA Casanova, AL Furtado

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Abstract

This paper presents a method for generating player-driven narratives from visual inputs by exploring the visual analysis capabilities of multimodal large language models. By employing Bartle’s taxonomy of player types—Achievers, Explorers, Socializers, and Killers—our method creates stories that are tailored to different player characteristics. We conducted a fourfold experiment using a set of images extracted from a well-known game, generating distinct narratives for each player type that are aligned with the visual elements of the input images and specific player motivations. By adjusting narrative elements to emphasize achievement for Achievers, exploration for Explorers, social connections for Socializers, and competition for Killers, our system produced stories that adhere to established narratology principles while resonating with the characteristics of each player type. This approach can serve as a helping tool for game designers, offering new insights into how players might engage with game worlds through personalized image-driven narratives.

Original languageEnglish
Title of host publicationVideogame Sciences and Arts - 14th International Conference, VJ 2024, Proceedings
Subtitle of host publication14th International Conference, VJ 2024, Leiria, Portugal, December 5–6, 2024, Proceedings.
EditorsAnabela Marto, Roberto Ribeiro, Alexandrino Gonçalves, Rui Prada, Patrícia Gouveia, Ruth Contreras Espinosa, Eduarda Abrantes
Place of PublicationCham
PublisherSpringer
Pages228-242
Number of pages15
ISBN (Electronic)978331817137
ISBN (Print)9783031817120
Publication statusPublished - 2025

Publication series

NameCommunications in Computer and Information Science
Volume2324 CCIS
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Keywords

  • GPT-4o Vision
  • Image Analysis
  • Intelligent Agents
  • Player Types
  • Story Composition
  • Text-to-Image

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