Fast generic Ray Tracing queries for games

J Bikker

Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

Original languageEnglish
Title of host publicationGame programming gems 7
EditorsS. Jacobs
Place of PublicationNewton Center
PublisherCharles River Media
Number of pages624
ISBN (Print)9781584505273
Publication statusPublished - 2008

Publication series

Name
Number7

Cite this

Bikker, J. (2008). Fast generic Ray Tracing queries for games. In S. Jacobs (Ed.), Game programming gems 7 Newton Center: Charles River Media.
Bikker, J. / Fast generic Ray Tracing queries for games. Game programming gems 7. editor / S. Jacobs. Newton Center : Charles River Media, 2008.
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year = "2008",
language = "English",
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publisher = "Charles River Media",
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Bikker, J 2008, Fast generic Ray Tracing queries for games. in S Jacobs (ed.), Game programming gems 7. Charles River Media, Newton Center.

Fast generic Ray Tracing queries for games. / Bikker, J.

Game programming gems 7. ed. / S. Jacobs. Newton Center : Charles River Media, 2008.

Research output: Chapter in Book/Report/Conference proceedingChapterProfessional

TY - CHAP

T1 - Fast generic Ray Tracing queries for games

AU - Bikker, J

PY - 2008

Y1 - 2008

M3 - Chapter

SN - 9781584505273

BT - Game programming gems 7

A2 - Jacobs, S.

PB - Charles River Media

CY - Newton Center

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Bikker J. Fast generic Ray Tracing queries for games. In Jacobs S, editor, Game programming gems 7. Newton Center: Charles River Media. 2008