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Expressive agents in psychology research: a study on nuanced emotional signaling with dynamic tears

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Abstract

Virtual agents (VAs) are increasingly used in psychology, healthcare, and education, yet realistic representations of nuanced emotional signals like tears remain underexplored. We present a novel real-time system that simulates dynamic, physics-based tears in high-fidelity Metahuman avatars using Unreal Engine 5.5. Unlike traditional shader or animation tricks, our system produces lifelike crying effects through Niagara's skeletal mesh traversal, custom scratch modules, and real-time surface interaction. In a first empirical study (N=56), we compared static and dynamic crying avatars. Results showed that dynamic tears significantly enhanced perceived sadness and emotional contagion, without altering perceived authenticity. These findings suggest that flowing tears amplify social sadness signaling. Our demo will showcase the system's technical design, research methodology, and results. This work contributes to the development of emotionally expressive VAs. It bridges insights from psychology and computer graphics to advancing the study of nuanced human-agent emotional communication.

Original languageEnglish
Title of host publicationIVA 2025 - Proceedings of the 25th ACM International Conference on Intelligent Virtual Agents
EditorsPatrick Gebhard, Tanja Schneeberger, Beatrice Biancardi, Nicolas Sabouret, Michael Schmitz, Zerrin Yumak
Place of PublicationNew York
PublisherAssociation for Computing Machinery (ACM)
ISBN (Electronic)9798400715082
Publication statusPublished - 2025
EventThe 25th ACM International Conference on Intelligent Virtual Agents - HTW Berlin, Berlin, Germany
Duration: 17 Sept 202519 Sept 2025
http://iva.acm.org/2025/

Publication series

NameIVA 2025 - Proceedings of the 25th ACM International Conference on Intelligent Virtual Agents

Conference

ConferenceThe 25th ACM International Conference on Intelligent Virtual Agents
Country/TerritoryGermany
CityBerlin
Period17/09/2519/09/25
Internet address

Keywords

  • Metahuman
  • Unreal Engine
  • affective computing
  • dynamic tears
  • emotion recognition
  • emotional expression
  • facial animation
  • human-agent interaction
  • virtual agents

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