@inproceedings{beaa8633f8e04268ad5fca486b5c3418,
title = "Enabling augmented sense-making (and pure experience) with wearable technology",
abstract = "The paper explores how a post-cognitive approach to human perception can help the design of wearable technologies that augment sense-making. This approach relies on the notion of pure experience to understand how we can make sense of the world without interpreting it, for example through our body, as claimed by phenomenology. In order to understand how to design wearable technologies for pure experience, we first held interviews with experts from different domains, all investigating how to express and recognise pure experience. Subsequently, we had a focus group with professional dancers: given their heightened sense of bodily cognition in their experience, we wanted to verify the extent to which the experts{\textquoteright} practice could be claimed back into the dancers{\textquoteright} experience. In this paper, we will present our preliminary findings.",
keywords = "Augmented sense-making, Dance, Embodied cognition, Phenomenology, Pure experience, Wearable technology",
author = "M Witter and L Calvi",
year = "2018",
doi = "10.1007/978-3-319-73062-2_11",
language = "English",
isbn = "9783319730615",
series = "Lecture notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering",
publisher = "Springer",
pages = "136--141",
editor = "Y Chisik and J Holopainen and R Khaled and JL Silva and PA Silva",
booktitle = "Intelligent technologies for interactive entertainment",
}