Detecting 3D position and orientation of a Wii remote using webcams

J. Heuvel, J Bikker

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

1 Citation (Scopus)

Abstract

In this paper we present a method to detect the three dimensional position and orientation of a Wii Remote with one or more emissive spheres attached to it, providing an input device that has six degrees of freedom. Unlike other systems, our system can focus in different directions surrounding the user, with a high precision, and at a low cost. We describe the way object-, motion- and orientation tracking is done, as well as the applicability of the final product. We further describe how to improve the noisy data that is retrieved from the sensors of the Wii Remote, how to smooth detected positions, and how to extrapolate position and orientation.

Original languageEnglish
Title of host publicationMotion in games : Lecture notes in computer science
EditorsJ. Allbeck, P. Faloutsos
Place of PublicationDusseldorf
PublisherSpringer Verlag
Pages448-458
Number of pages11
DOIs
Publication statusPublished - 2011
Event4th International Conference on Motion in Games, MIG 2011; Edinburgh; 13/11/2011-15/11/2011 - Dusseldorf
Duration: 3 Jan 0001 → …

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume7060 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference4th International Conference on Motion in Games, MIG 2011; Edinburgh; 13/11/2011-15/11/2011
CityDusseldorf
Period3/01/01 → …

Keywords

  • Object Tracking
  • Orientation
  • PlayStation-Move
  • Position
  • Triangulation
  • Webcam
  • Wii-Remote

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