Original language | English |
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Publication status | Published - 2014 |
Event | Connecting Data, 02-12-2014; 2014 - Breda, The Netherlands Duration: 2 Dec 2014 → 2 Dec 2014 |
Conference
Conference | Connecting Data, 02-12-2014; 2014 |
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City | Breda, The Netherlands |
Period | 2/12/14 → 2/12/14 |
Cite this
Haggis, M. (2014). Data and digital entertainment: using public and private data from video games for public policy, education and business. Paper presented at Connecting Data, 02-12-2014; 2014, Breda, The Netherlands, .
@conference{16b1872ccd4b4a17b60d868530400a52,
title = "Data and digital entertainment: using public and private data from video games for public policy, education and business",
author = "M Haggis",
year = "2014",
language = "English",
note = "Connecting Data, 02-12-2014; 2014 ; Conference date: 02-12-2014 Through 02-12-2014",
}
Haggis, M 2014, 'Data and digital entertainment: using public and private data from video games for public policy, education and business' Paper presented at Connecting Data, 02-12-2014; 2014, Breda, The Netherlands, 2/12/14 - 2/12/14, .
Data and digital entertainment: using public and private data from video games for public policy, education and business. / Haggis, M.
2014. Paper presented at Connecting Data, 02-12-2014; 2014, Breda, The Netherlands, .Research output: Contribution to conference › Paper
TY - CONF
T1 - Data and digital entertainment: using public and private data from video games for public policy, education and business
AU - Haggis, M
PY - 2014
Y1 - 2014
M3 - Paper
ER -
Haggis M. Data and digital entertainment: using public and private data from video games for public policy, education and business. 2014. Paper presented at Connecting Data, 02-12-2014; 2014, Breda, The Netherlands, .