Creating a tool for early years education: design, development, and outcomes

Research output: Contribution to conferencePaper


A retrospective of the BUas contribution to the ALT-ER educational game project. The game's design and development was led by BUas, and the content with created in conjunction with other partners in the ALT-ER project. The game was a tool to facilitate conversations between young children and adults about topics that are of importance to their development. Unlike many educational games, the purpose was not to explicitly teach, instead it was to create a playful space in which children could explore and explain their experiences. This facilitated insights from the adults into the thoughts of the children and assisted in guiding their development. The core basis was to not replace the expertise of teachers, but instead to make their work easier. Design considerations for young children and adults were discussed.
Original languageEnglish
Publication statusPublished - 30 Aug 2019
EventALT-ER multiplier event - Cinemateket, Copenhagen, Denmark
Duration: 30 Aug 201930 Aug 2019


ConferenceALT-ER multiplier event


  • game design
  • game development
  • early years
  • education
  • video games
  • educational games
  • serious games
  • applied games
  • games for change
  • games for children


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