Biometric design for casual games: a case study on measuring facial responses in casual games

L Calvi, DP Janssen, M. Polman

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Original languageEnglish
Title of host publicationACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
EditorsT. Romão
Place of PublicationNew York
PublisherACM
ISBN (Print)978-1-4503-0827-4
DOIs
Publication statusPublished - 2011
EventACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, Lisbon, Portugal, 08/11/2011-11/11/2011 - New York
Duration: 3 Jan 0001 → …

Conference

ConferenceACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, Lisbon, Portugal, 08/11/2011-11/11/2011
CityNew York
Period3/01/01 → …

Cite this

Calvi, L., Janssen, DP., & Polman, M. (2011). Biometric design for casual games: a case study on measuring facial responses in casual games. In T. Romão (Ed.), ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology New York: ACM. https://doi.org/10.1145/2071423.2071507
Calvi, L ; Janssen, DP ; Polman, M. / Biometric design for casual games: a case study on measuring facial responses in casual games. ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. editor / T. Romão. New York : ACM, 2011.
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Calvi, L, Janssen, DP & Polman, M 2011, Biometric design for casual games: a case study on measuring facial responses in casual games. in T Romão (ed.), ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. ACM, New York, ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, Lisbon, Portugal, 08/11/2011-11/11/2011, New York, 3/01/01. https://doi.org/10.1145/2071423.2071507

Biometric design for casual games: a case study on measuring facial responses in casual games. / Calvi, L; Janssen, DP; Polman, M.

ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. ed. / T. Romão. New York : ACM, 2011.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

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T1 - Biometric design for casual games: a case study on measuring facial responses in casual games

AU - Calvi, L

AU - Janssen, DP

AU - Polman, M.

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Calvi L, Janssen DP, Polman M. Biometric design for casual games: a case study on measuring facial responses in casual games. In Romão T, editor, ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM. 2011 https://doi.org/10.1145/2071423.2071507