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Augmented ontologies : or how to philosophize with a digital hammer
S Gualeni
Academy for AI, Games & Media
Research output
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Contribution to journal
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Article
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Scientific
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peer-review
12
Citations (Scopus)
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Keyphrases
Hammer
100%
Martin Heidegger
100%
Augmented Ontology
100%
Humanism
85%
Human Being
42%
Video Games
28%
Virtual Experience
28%
Philosophical Concepts
28%
Projectivity
28%
Humankind
28%
Acceptation
28%
What It's like
28%
Phenomenology
28%
Technological Artifacts
14%
First Person
14%
Good Behavior
14%
Applied philosophy
14%
Experimental Video
14%
History of philosophy
14%
Connotation
14%
Late Hellenistic
14%
Social Diffusion
14%
Roman Civilization
14%
Human Subjectivity
14%
Helmuth Plessner
14%
Human Perspective
14%
Philosophy of Mind
14%
Inhuman
14%
Hellenistic Culture
14%
New Humanism
14%
Cultural Impact
14%
Thomas Nagel
14%
Interactive Digital Technology
14%
Philosophy of Technology
14%
Ontology
14%
Anthropologie
14%
Interactive Digital Media
14%
Western Metaphysic
14%
Digital Mediation
14%
Technical Artifacts
14%
Philosophical Issues
14%
Nature History
14%
Human Essence
14%
Arts and Humanities
Martin Heidegger
100%
Digital
100%
Interactive
57%
Virtual
42%
Video Games
28%
Phenomenology
28%
Essence
28%
Tradition
28%
Human Being
14%
History of Philosophy
14%
Mankind
14%
Metaphysics
14%
Limitations
14%
Connotation
14%
Reformulation
14%
Thomas Nagel
14%
Anthropologie
14%
Philosophical Issue
14%
Access
14%
Subjective
14%
Philosophical concepts
14%
Technical Artifact
14%
New humanism
14%
Praxis
14%
Applied Philosophy
14%
Philosophy of Mind
14%
thinkers
14%
Philosophy of Technology
14%
creatures
14%
Crafting
14%
Experimental
14%
World History
14%
Subjectivity
14%
American philosopher
14%
Interrogatives
14%
Equipment
14%
Ontological
14%
Filter
14%
Digital Media
14%
Digitization
14%