An investigation into perception-altering lighting concepts for supporting game designers in setting certain atmospheres within a videogame environment

H.J Nieuwdorp, MS Beresford, JV Khan

Research output: Contribution to conferencePaper

1 Citation (Scopus)

Abstract

Lighting in video games is used to set moods and atmosphere, or can serve as a gameplay tool. This paper examines the effects lighting concepts can have on a virtual game environment on the players’ navigation within the game. Previously known lighting concepts were tested in a virtual environment to determine if they have a similar effect on the perception of the presented virtual space as they do in real life, as well as the effect they have on the navigational behavior of players. In a game-experiment with 50 male participants we show that the previously known lighting concepts apply to the virtual environment in a similar manner as they do in real life, although the effects on the navigational behavior of the participants remain inconclusive.

Original languageEnglish
Pages125-139
Publication statusPublished - 2014
EventAmI-14 European Conference on Ambient Intelligence, 12-11-2014; 2014 - Eindhoven, The Netherlands
Duration: 11 Nov 201413 Nov 2014

Conference

ConferenceAmI-14 European Conference on Ambient Intelligence, 12-11-2014; 2014
CityEindhoven, The Netherlands
Period11/11/1413/11/14

Keywords

  • Game design
  • Perception of atmosphere
  • Virtual lighting

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