USER EXPERIENCES IN VIRTUAL WORLDS

Project: Research

Research Output

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Conference contribution
2015

An investigation into perception-altering lighting concepts for supporting game designers in setting certain atmospheres within a videogame environment

Nieuwdorp, H. J., Beresford, MS. & Khan, JV., 2015, Ambient intelligence. van Loenen, E., Schouten, B., Terken, J., Aarts, E., Markopoulos, P., den Ouden, E., de Ruyter, B., Wichert, R., van Kranenburg, R. & O'Hare, G. (eds.). Springer

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Connect: The effect of media priming claims on consumer behavior in a virtual 3D supermarket

Van Gisbergen, MS., Peeters, AL. & de Feijter, D., 2015, The proceedings of the ICORIA-conferences.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Perceived risk and Google Glass in a virtual shopping environment

Cremers, N., Janssen, DP. & Kovacs, MH., 2015, European media management association annals. Hamburg: EMMA

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2014

Shopping with Google Glass

Janssen, DP., 2014, Trends en ontwikkelingen in cross-media 2014-2015. Roeling, Noteboomer & Hakvoort (eds.). Amsterdam, The Netherlands: IMMovator Cross Media Network, p. 32-33

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2013

Data driven entertainment: building a bridge between big data and media content through interpretation

Bouwknegt, HA., Van Gisbergen, MS. & Ramakers, M., 2013, EMMA Anual Report. Bournemouth, UK

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

LGOAP: simulating realistic agents with Layered Goal Oriented Action Planning

Pereira Santos, CA., Maggiore, G., Dini, D., Peters, FWT., Bouwknegt, HA., Spronck, P. & Bugliesi, M., 2013, Proceedings of CIG 2013. Niagra Falls, Canada

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2012

Efficient navigation in virtual environments: a comparative study of two interaction techniques: the magic wand vs. the human joystick

Khan, JV., Pekelharing, M. & Deslé, N., 2012, IEEE Proceedings of 4th International Conference on Intelligent Human Computer Interaction. Kharagpur, India, p. 158-162

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

4 Citations (Scopus)

On the use of mixed reality environments to evaluate interaction with light

Khan, JV., Walker, ME., Aliakseyeu, D. & Mason, J., 2012, Constructing ambient intelligence, Aml 2011 workshops, Amsterdam, The Netherlands. Wichert, R., Gelissen, J. & Van Laerhoven, K. (eds.). Dordrecht: Springer, p. 45-48 (Communications in Computer and Information Science).

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

1 Citation (Scopus)

On the use of virtual environments for the evaluation of location-based applications

Hühn, A. E., Khan, JV., Lucero, A. & Ketelaar, P., 2012, Proceedings of ACM CHI 2012. Austin: [S.L.], 21 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

10 Citations (Scopus)