Project Details
Description
Beyond addressing interfaces as only menus and icons ('UI'), the research approaches all contents of a video game as an interface, examining how whole systems are read by, and communicate with, players.
| Status | Active |
|---|---|
| Effective start/end date | 2/04/15 → … |
Keywords
- UI
- UX
- readability
- interface
- interface design
- accessibility
- design
- game design
- video games
- games
Fingerprint
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Health é vida? Consumo simbólico em jogos digitais de entretenimento.
Garcia de Carvalho, F., Soares de Araujo, I., Simao de Vasconcellos, M. & Haggis-Burridge, M., 2021, Proceedings of SBGames 2021: Brazilian Symposium of Games and Digital Entertainment.. SBC, 4 p.Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
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Health é vida? Consumo simbólico em jogos digitais de entretenimento.
Garcia de Carvalho, F., Soares de Araujo, I., Simao de Vasconcellos, M. & Haggis-Burridge, M., 20 Oct 2021.Research output: Contribution to conference › Paper
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Show the fun : world readability (explained with hammers).
Haggis-Burridge, M., 4 May 2021.Research output: Contribution to conference › Paper
Activities
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Routledge | Taylor & Francis Group, CRC Press (Publisher)
Haggis-Burridge, M. (Peer reviewer)
20 Nov 2024Activity: Publication peer-review and editorial work › Publication peer-review
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PhD defense session Riccardo Galdieri
Haggis-Burridge, M. (Member), Baalsrud Hauge, J. (Member) & Tecchia, F. (Member)
14 Jul 2021Activity: Examination › PhD supervisor / committee
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Showing the fun: Simple checks for world readability (explained with hammers) (online)
Haggis-Burridge, M. (Keynote speaker)
12 Apr 2021Activity: Talk or presentation › Guest lectures/talks/presentations (not at a conference)
Prizes
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Best Music & Audio (finalist)
Haggis, M. (Nominee), 27 Sept 2016
Prize: Prize (including medals and awards)
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Best of Interactive (finalist)
Haggis, M. (Nominee), 25 Sept 2016
Prize: Prize (including medals and awards)
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