InnovaT : Innovative Teaching and Learning

Project: Research

Project Details

Description

Advances in technology are opening up new learning opportunities, consequently having an impact on conventional teaching and learning concepts. The roles of teachers, students and universities are also being transformed worldwide. The Academy for Leisure & Events of BUas has always been part of the above quest.Therefore, it is crucial that teaching methods and learning experiences in higher education are dynamic and continuously incorporate innovative approaches as well as integrate new technologies. After all, it is essential to be prepared for the way students learn nowadays and for the future demand coming.It is now more important than ever, especially considering the challenging coronavirus times we are in, for Breda University of Applied Sciences – as a partner of this project – to actively contribute to strengthening staff capacities in innovative teaching and learning methods and digital skills. For instance by offering training courses in a blended model, combining face-to-face teacher training with MOOCs and e-learning.As designing meaningful experiences has always been at the heart of the mission and work ofthe Academy for Leisure & Events, this project builds upon further extension of networks in teaching and learning innovation in national and international higher education contexts.
Partners:
FH Joanneum University of Applied Sciences, Universidad Carlos III de Madrid, Universidad de Lima, Universidad Catolica San Pablo, Universidad de Piura, Universidad Austral de Chile, Universidad de Santiago de Chile, Universidad Vina del Mar


StatusActive
Effective start/end date1/01/1931/01/22

Funding

  • Erasmus+ Programme of the European Union

Keywords

  • learning
  • innovation
  • higher education
  • e-learning
  • innovative education
  • innovative teaching

Fingerprint Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.

  • Research Output

    • 2 Report
    • 2 Digital or Visual Products
    • 1 Web publication/site

    MOOC Design thinking, co-creation and innovation games

    Terzieva, L. & Rooijackers, M., 2020

    Research output: Non-textual formDigital or Visual Products

  • MOOC How to be an innovative teacher

    Terzieva, L. & Rooijackers, M., 2020

    Research output: Non-textual formDigital or Visual Products

    MOOC Innovative teaching and learning

    Terzieva, L., 2020

    Research output: Non-textual formWeb publication/site

  • Activities

    • 7 Contribution at workshop, seminar, course
    • 1 Guest lectures/talks/presentations (not at a conference)
    • 1 Visiting an external academic institution

    InnovaT course

    Angelica van Dam (Contributor)

    16 Jun 202031 Jul 2020

    Activity: Participating in or organising an eventContribution at workshop, seminar, course

    Innovative teaching and learning practices.

    Liliya Terzieva (Invited speaker), & Margo Rooijackers (Invited speaker)

    17 Feb 2020

    Activity: Talk or presentationGuest lectures/talks/presentations (not at a conference)

    INNOVAT Webinar series

    Liliya Terzieva (Speaker), & Margo Rooijackers (Speaker)

    12 May 2020

    Activity: Participating in or organising an eventContribution at workshop, seminar, course