Project Details
Description
The European creative visual industry is undergoing rapid technological development, demanding solid initiatives to maintain a competitive position in the marketplace. AVENUE, a pan-European network of Centres of Vocational Excellence, addresses this need through a collaboration of five independent significant ecosystems, each with a smart specialisation. AVENUE will conduct qualified industry-relevant research to assess, analyse, and conclude on the immediate need for professional training and educational development.
The primary objective of AVENUE is to present opportunities for immediate professional and vocational training, while innovating teaching and learning methods in formal education, to empower students and professionals in content creation, entrepreneurship, and innovation, while supporting sustainability and healthy working environments.
AVENUE will result in a systematised upgrade of workforce to address the demand for new skills arising from rapid technological development. Additionally, it will transform the formal education within the five participating VETs, making them able to transition from traditional artistic education to delivering skills, mindsets and technological competencies demanded by a commercial market. AVENUE facilitates mobility, networking and introduces a wide range of training formats that enable effective training within and
across the five ecosystems. A significant portion of the online training is Open Access, allowing professionals from across Europe to upgrade their skills in various processes and disciplines.
The result of AVENUE will be a deep-rooted partnership between five strong ecosystems, collaborating to elevate the European industry. More than 2000 professionals, employees, students, and young talents will benefit from relevant and immediate upgrading of competencies and skills, ensuring that the five European ecosystems remain at the forefront of innovation and competitiveness in the creative visual industry.
The primary objective of AVENUE is to present opportunities for immediate professional and vocational training, while innovating teaching and learning methods in formal education, to empower students and professionals in content creation, entrepreneurship, and innovation, while supporting sustainability and healthy working environments.
AVENUE will result in a systematised upgrade of workforce to address the demand for new skills arising from rapid technological development. Additionally, it will transform the formal education within the five participating VETs, making them able to transition from traditional artistic education to delivering skills, mindsets and technological competencies demanded by a commercial market. AVENUE facilitates mobility, networking and introduces a wide range of training formats that enable effective training within and
across the five ecosystems. A significant portion of the online training is Open Access, allowing professionals from across Europe to upgrade their skills in various processes and disciplines.
The result of AVENUE will be a deep-rooted partnership between five strong ecosystems, collaborating to elevate the European industry. More than 2000 professionals, employees, students, and young talents will benefit from relevant and immediate upgrading of competencies and skills, ensuring that the five European ecosystems remain at the forefront of innovation and competitiveness in the creative visual industry.
| Acronym | AVENUE |
|---|---|
| Status | Active |
| Effective start/end date | 1/02/25 → 31/01/29 |
Funding
- Erasmus+
Keywords
- audiovisual education
- training network
- European vocational excellence
Fingerprint
Explore the research topics touched on by this project. These labels are generated based on the underlying awards/grants. Together they form a unique fingerprint.
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Open Access
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AVENUE Masterclass (Episode 2) : Next-Gen Camera Tracking Piplines.
Batho G, Z. (Producer), Jablonskyte , R. (Producer), Relouw, J. (Producer) & Atanasova, V. (Producer), 2025Research output: Non-textual form › Digital or Visual Products
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Future-proofing creative talent in the virtual production era
Batho G, Z., Hassreiter, S. & Perera, T.-M., 6 Dec 2025.Research output: Contribution to conference › Paper
Activities
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EU approach for AI
Pereira Santos, C. (Keynote speaker)
20 Dec 2025Activity: Talk or presentation › Guest lectures/talks/presentations (not at a conference)
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AVENUE Pro: procedural LED volume meshes for ICVFX in Houdini & Unreal Engine.
Voskens, N. (Speaker)
18 Dec 2025Activity: Talk or presentation › Guest lectures/talks/presentations (not at a conference)
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Rigging in Unreal Engine 5.
Batho G, Z. (Organiser), Jablonskyte , R. (Organiser), Relouw, J. (Organiser) & Toledo, P. (Organiser)
11 Dec 2025 → 12 Dec 2025Activity: Participating in or organising an event › Contribution at workshop, seminar, course
Press/Media
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AVENUE Talks | Episode 1 (Production on Youtube)
Hassreiter, S., Perera, T.-M., Relouw, J., Jablonskyte , R. & Batho G, Z.
10/12/25
1 Media contribution
Press/Media: Press / Media