Project Details


The project’s aim is to foster resilient learning environments, lessen early school leaving, and give European children (ages 4 -6) a good start in their education while providing and advancing technical skills in working with technology that will serve them well in life. For this purpose, the partnership has developed age appropriate ICT animation tools and games - as well as pedagogical framework specific to the transition phase from kindergarten to school.
Effective start/end date22/08/1621/08/19


  • Erasmus+


  • animation
  • games
  • education
  • early years
  • app
  • development
  • educational
  • gamification
  • Serious Gaming
  • serious games
  • applied games
  • applied gaming


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