Thomas Buijtenweg
  • 13
    Citations
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  • 2020

    Exploring players’curiosity-driven behaviour in unknown videogame environments

    Galdieri, R., Haggis-Burridge, M., Buijtenweg, T. & Carrozzino, M., 2020, Augmented Reality, Virtual Reality, and Computer Graphics - 7th International Conference, AVR 2020, Proceedings: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I. Tommaso De Paolis, L. & Bourdot, P. (eds.). Cham: Springer, p. 177-185 9 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 12242 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    3 Citations (Scopus)
  • Users’ adaptation to non-standard controller schemes in 3D gaming experiences

    Galdieri, R., Haggis-Burridge, M., Buijtenweg, T. & Carrozzino, M., 2020, Augmented Reality, Virtual Reality, and Computer Graphics - 7th International Conference, AVR 2020, Proceedings: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part I. Tommaso De Paolis, L. & Bourdot, P. (eds.). Cham: Springer, p. 411-419 9 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 12242 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    1 Citation (Scopus)
  • 2019

    Educational games as a motivational tool: considerations on their potential and limitations

    Passarelli, M., Dagnino, F., Earp, J., Manganello, F., Perisco, D., Pozzi, F., Bailey, C., Perrotta, C., Buijtenweg, T. & Haggis-Burridge, M., 2019, Proceedings of the 11th International Conference on Computer Supported Education. Lane, H., Zvacek, S. & Uhomoibhi, J. (eds.). SciTePress, p. 330-337

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Open Access
    6 Citations (Scopus)
  • Learning efficacy among executives and students of an organizational growth game

    Weber, J., Warmelink, H., Martinisi, A., Buijtenweg, T., Hutchinson, K. & Mayer, I., 2019, Neo-Simulation and Gaming Toward Active Learning. Hamada, R., Soranastaporn, S., Kanegae, H., Dumrongrojwatthana, P., Chaisanit, S., Rizzi, P. & Dumblekar, D. (eds.). Singapore: Springer, Vol. 18. p. 129-136 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  • 2018

    Learning efficacy among executives and students of an organizational growth game

    Weber, J., Warmelink, H., Martinisi, A., Buijtenweg, T. & Mayer, I., Jul 2018, Proceedings ISAGA2018 : international conference. 49 ed. Salaya: ThaiSim, p. 684 - 691 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Open Access
  • Library not found - The disconnect between gaming research and development

    Passarelli, M., Earp, J., Dagnino, F., Persico, D., Pozzi, F., Buijtenweg, T., Haggis, M., Bailey, C. & Perrotta, C., 2018, CSEDU 2018 - Proceedings of the 10th International Conference on Computer Supported Education. Reilly, R., McLaren, B., Zvacek, S. & Uhomoibhi, J. (eds.). SciTePress, Vol. 2. p. 134-141 8 p. (CSEDU 2018 - Proceedings of the 10th International Conference on Computer Supported Education; vol. 2).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    3 Citations (Scopus)
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