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Thomas Buijtenweg

  • 2 Citations
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Personal profile

Research interests

Thomas Buijtenweg (1986) is a researcher in the fields of entertainment games and personality profiling at NHTV Breda University of Applied Sciences, the Netherlands ( His main research area entails the creation of games as well as how players and society interact with these cultural objects. Through the study of player behavior, Thomas aims to create a framework for player system interaction. Originally a bachelor student at NHTV IGAD, he has been with us for several years already, and after completing his masters, he joined the research department to further his work in player profiling and system design

Social Media

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 2016 2019

1 Citation (Scopus)

Educational games as a motivational tool: considerations on their potential and limitations

Passarelli, M., Dagnino, FM., Earp, J., Manganello, F., Perisco, D., Pozzi, F., Bailey, C., Perrotta, C., Buijtenweg, T. & Haggis-Burridge, M., 2019, Proceedings of the 11th International Conference on Computer Supported Education. SciTePress, p. 330-337

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Guest Blog: 5 tips for avoiding prototyping mistakes on your next game

Haggis-Burridge, M. & Buijtenweg, T., 21 Jun 2019, In : Develop : Brighton Blog.

Research output: Contribution to journalArticleProfessional

Open Access

Managing Competing Values in Sustainable Urban Tourism : a Simulation-Gaming Approach

Weber-Sabil, J., Lalicic, L., Buijtenweg, T., Hutchinson, K., Pereira Santos, C., Melissen, F., Koens, K. & Mayer, I., 30 Aug 2019.

Research output: Contribution to conferencePaperOther research output

The taxonomy of keys: a new way of understanding interactions in video games

Haggis-Burridge, M. & Buijtenweg, TP., 25 Jan 2019.

Research output: Contribution to conferencePaperOther research output

A manifesto for European video games. Gaming Horizons Deliverable D 3.4

Haggis-Burridge, M., Persico, D., Bailey, C., Buijtenweg, TP., Dagnino, FM., Earp, J., Manganello, F., Passarelli, M., Perrotta, C., Pozzi, F. & Weber, J. (ed.), 2018, Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332). 44 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Open Access

Activities 2018 2018

  • 1 Contribution at workshop, seminar, course

Develop : Brighton

M Haggis-Burridge (Organiser), TP Buijtenweg (Organiser)
11 Jul 2018

Activity: Participating in or organising an eventContribution at workshop, seminar, course

Projects 2016 2019

Smart City Hospitality (SCITHOS)

Koens, K., Melissen, F., Aall, C., Baltruszewicz, M., Eijgelaar, E., Lalicic, L., Linssen, D., Mayer, I., Önder, I., Paradell, A., Peeters, P., Moberg, K. R., Ruiter, V. N., Westerbeek, H., Weber-Sabil, J., Buijtenweg, T., Hutchinson, K., Relouw, J. & Pereira Santos, C.


Project: Research


Gaming Horizons Stakeholder Interviews - anonymised

Perrotta, C. (Creator), Persico, D. (Creator), Haggis-Burridge, M. (Creator), Bailey, C. (Creator), Passarelli, M. (Creator), Buijtenweg, T. (Creator), Earp, J. (Creator), Zenodo, 31 Jan 2018