Personal profile
Subjects
Narrative design, game design, roleplaying, LARP, TTRPG, bleed.
Fingerprint
- 1 Similar Profiles
-
Bleed: Emotional Design in Roleplaying Games
Vermeulen, R., 28 Aug 2025.Research output: Contribution to conference › Paper
-
Perfect Deep: A Professional Doctorate LARP
Vermeulen, R. (Developer/producer), 2025Research output: Non-textual form › Game
-
Designing for bleed in digital narrative games.
Vermeulen, R., 14 Jun 2024.Research output: Contribution to conference › Paper
-
Activities
-
PD check-in #7 : Boardgame Workshop.
Pastoors, J. (Organiser) & Vermeulen, R. (Speaker)
1 Apr 2025Activity: Participating in or organising an event › Contribution at workshop, seminar, course
-
Game narrative portfolios.
Vermeulen, R. (Speaker)
28 Mar 2025Activity: Talk or presentation › Guest lectures/talks/presentations (not at a conference)
-
Narrative design / game writing.
Vermeulen, R. (Invited speaker)
20 Mar 2025Activity: Talk or presentation › Guest lectures/talks/presentations (not at a conference)
-
Bluebeard's Bride.
Vermeulen, R. (Organiser)
12 Jan 2025Activity: Participating in or organising an event › Organising an event
-
Storytelling with branches & choices
Vermeulen, R. (Speaker)
13 Dec 2024Activity: Talk or presentation › Guest lectures/talks/presentations (not at a conference)
Press/Media
-
The Bathysphere #23 (Interview on buttondown.com)
27/08/25
1 Media contribution
Press/Media: Press / Media
-
Ep.4: Bleeding Edge with Jonas Pastoors and Raymond Vermeulen (Interview on podcast soundcloud.com)
Pastoors, J. K. & Vermeulen, R.
30/06/25
1 Media contribution
Press/Media: Press / Media
Projects
- 1 Active
-
The Game Is Over, The Feelings Continue: Designing for Bleed in Digital Narrative Games (PD)
Vermeulen, R. (PI), Haggis-Burridge, M. (CoI) & Hover, M. (CoI)
1/09/24 → 1/09/28
Project: Research
File