Marnix van Gisbergen

Professor Digital Media Concepts

    • 22 Citations
    20112019
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    Research Output 2011 2019

    2019

    Mee het riool in tijdens een overstroming:vr in lokale journalistiek

    Van Gisbergen, M. S. & Nijs, W., 20 May 2019, In : Breda Vandaag (Online).

    Research output: Contribution to journalArticleProfessional

    Open Access

    The relationship among the optical aspects of photographic composition and the quality, perception and interpretation of the realism in virtual images.

    Campos, M., Campos, F., Van Gisbergen, M. S. & Kovacs, MH., 2019, Intelligent Human Systems Integration 2019 - Proceedings of the 2nd International Conference on Intelligent Human Systems Integration IHSI 2019: IHSI 2019. Advances in intelligent systems and computing. Karwowski, W. & Aram, T. (eds.). Springer, Cham, p. 594-599 6 p. (Advances in intelligent systems and computing book series ; vol. 903).

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

    The relationship among the optical aspects of photographic composition and the quality, perception and interpretation of the realism in virtual images.

    Campos, M., Campos, F., Van Gisbergen, M. S. & Kovacs, MH., 2019, p. 594-599. 6 p.

    Research output: Contribution to conferencePaperOther research output

    TRAVELVR: how VR can play a role within your customer journey

    Van Gisbergen, M. S., 8 Jan 2019.

    Research output: Contribution to conferencePaperOther research output

    Virgin: VIrtual Reality reGional News

    Van Gisbergen, M. S., 2019

    Research output: Non-textual formWeb publication/siteOther research output

    Open Access

    What we don’t know. The effect of realism in Virtual Reality on experience and behaviour.

    Van Gisbergen, M. S., Kovacs, MH., Campos, F., van der Heeft, M. & Vugts, V., 2019, Augmented Reality and Virtual Reality. Progress in IS. . tom Dieck, M. & Jung, T. (eds.). Cham: Springer, Cham, p. 45-59 15 p.

    Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

    2018

    Descend Shoe Game & Personal Realism

    Relouw, JJEA., Van Gisbergen, M. S., Thomassen, S. & Sensaqir, S., 2018

    Research output: Non-textual formGameOther research output

    How AR visualisation can help us understand data

    Van Gisbergen, M. S., Lodders, H., Pereira Santos, CA. & Hoogervorst, D., 20 Sep 2018.

    Research output: Contribution to conferencePaperOther research output

    How to connect live events with media sport consumption?

    Van Gisbergen, M. S., 26 Jun 2018.

    Research output: Contribution to conferencePaperOther research output

    Myrecovry : virtual reality alcohol addiction treatmen application

    Van Gisbergen, M. S., 2018

    Research output: Non-textual formWeb publication/siteOther research output

    Myrecovry : virtual reality alcohol addiction treatmen application

    Van Gisbergen, M. S., Buwalda, V., Walker, ME., Relouw, JJEA., Gilissen, B., Thomassen, S. & Linssen, DFM., 2018

    Research output: Non-textual formDigital or Visual ProductsOther research output

    Online master : creative master VR

    Van Gisbergen, M. S., 2018

    Research output: Non-textual formDigital or Visual ProductsOther research output

    Opening” location-based mobile ads : How openness and location congruency of location-based ads weaken negative effects of intrusiveness on brand choice

    Ketelaar, P., bernritter, SF., van Woudenberg, J., Rozendaal, E., Konig, R., Hühn, A. E., Van Gisbergen, M. S. & Janssen, L., 2018, In : Journal of Business Research. 91, p. 277-285

    Research output: Contribution to journalArticleScientificpeer-review

    Professorship Media & Sport

    Van Gisbergen, M. S., 2018

    Research output: Non-textual formWeb publication/siteOther research output

    Open Access

    Virtual reality media context

    Van Gisbergen, M. S., 12 Jun 2018.

    Research output: Contribution to conferencePaperOther research output

    VR advertisment (Fish)

    Relouw, JJEA., Van Gisbergen, M. S. & Smith, S., 2018

    Research output: Non-textual formDigital or Visual ProductsOther research output

    What we don’t know. the effect of realism in virtual reality on experience and behaviour

    Van Gisbergen, M. S., Kovacs, MH., Campos, F., van der Heeft, M. & Vugts, V., 21 Jun 2018.

    Research output: Contribution to conferencePaperOther research output

    2017

    Augmented Reality Brand Segmentation Model

    Van Gisbergen, M. S., Pereira Santos, CA., Relouw, JJEA., Essenberg, N., de Wit, R., Hoogervorst, D. & Hop, B., 2017

    Research output: Non-textual formDigital or Visual ProductsOther research output

    2 Citations (Scopus)

    Beat the fear of public speaking: mobile 360° video virtual reality exposure training in home environment reduces public speaking anxiety.

    Stupar - Rutenfrans, S., Ketelaars, LEH. & Van Gisbergen, M. S., 2017, In : CyberPsychology, Behavior & Social Networking. 20, 1, p. 624-633 11 p.

    Research output: Contribution to journalArticleScientificpeer-review

    Building a bridge between VR content creation and VR effect studies

    Van Gisbergen, M. S., 27 May 2017.

    Research output: Contribution to conferencePaperOther research output

    Immersive journalism : impact of virtual reality on european’s attitudes

    Lopes, L., Doicaru, MM. & Van Gisbergen, M. S., 17 Jul 2017.

    Research output: Contribution to conferencePaperOther research output

    Interactive Virtual Museum

    Van Gisbergen, M. S., Walker, ME., Graaf, W. & Relouw, JJEA., 2017

    Research output: Non-textual formDigital or Visual ProductsOther research output

    Play me the music: how sound and vision interplay may enhance VR experiences

    Bialkova, SE. & Van Gisbergen, M. S., 25 May 2017.

    Research output: Contribution to conferencePaperOther research output

    2 Citations (Scopus)

    The oculus rift film experience: a case study on understanding films in a head mounted display

    Syrett, H., Calvi, L. & Van Gisbergen, M. S., 2017, Intelligent technologies for interactive entertainment . Poppe, R., Meyer, JJ., Veltkamp, R. & Dastani, M. (eds.). Springer, p. 197-208 12 p. (Lecture notes of the Institute for Computer Science, Social-Informatics and Telecommunications Engineering, LNICST; vol. 178).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    TRACES : Together Reaching Audiences

    Van Gisbergen, M. S., 2017

    Research output: Non-textual formWeb publication/siteOther research output

    Virtual Reality Candidate Journey

    Van Gisbergen, M. S., Walker, ME., Relouw, JJEA., Graaf, W. & Visser, P., 2017

    Research output: Non-textual formDigital or Visual ProductsOther research output

    Virtual Reality Candidate Journey

    Van Gisbergen, M. S., Walker, ME., Relouw, JJEA., Graaf, W. & Visser, P., 2017

    Research output: Non-textual formDigital or Visual ProductsOther research output

    VRET Fear or love

    Faneker, D., Van Gisbergen, M. S., Walker, ME. & Relouw, JJEA., 2017

    Research output: Non-textual formDigital or Visual ProductsOther research output

    When sound modulates vision: VR applications for art and entertainment

    Bialkova, SE. & Van Gisbergen, M. S., 2017, Proceedings of 2017 IEEE Virtual Reality . IEEE

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    2016
    7 Citations (Scopus)

    Confessions of a 'guilty' couch potato understanding and using context to optimize binge-watching behavior

    de Feijter, D., Khan, JV. & Van Gisbergen, MS., 2016, Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video . ACM, p. 59-67

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Confessions of a 'guilty' couch potato understanding and using context to optimize binge-watching behavior

    de Feijter, D., Khan, JV. & Van Gisbergen, MS., 2016.

    Research output: Contribution to conferencePaperOther research output

    Connect an create: a virtual reality experience

    Van Gisbergen, MS., 2016.

    Research output: Contribution to conferencePaperOther research output

    3 Downloads (Pure)

    Contextual connected media : how rearranging a media puzzle, brings virtual reality into being

    Van Gisbergen, MS., 1 Jun 2016, NHTV.

    Research output: Book/ReportInaugural speechOther research output

    Open Access
    File
    12 Downloads (Pure)
    Open Access
    File

    Guiding virtual reality

    Van Gisbergen, MS., 2016.

    Research output: Contribution to conferencePaperOther research output

    Message design matters: the effectiveness of location congruency and openness in smartphone ads

    Ketelaar, P., Janssen, L., Van Gisbergen, MS., Hühn, AE., van Woudenberg, J., Vantriet, J. & bernritter, SF., 2016.

    Research output: Contribution to conferencePaperOther research output

    The oculus rift film experience: A case study on understanding films in a head mounted display

    Syrett, H., Calvi, L. & Van Gisbergen, M. S., 2016.

    Research output: Contribution to conferencePaperOther research output

    Virtual reality: creating a bridge between story and experience?

    Van Gisbergen, MS., 3 Mar 2016.

    Research output: Contribution to conferencePaperOther research output

    2015

    A blind date between entertainment, healthcare and education

    Van Gisbergen, MS. & Druenen, I., 2015.

    Research output: Contribution to conferencePaperOther research output

    Connect: The effect of media priming claims on consumer behavior in a virtual 3D supermarket

    Van Gisbergen, MS. & Peeters, AL., 2015.

    Research output: Contribution to conferencePaperOther research output

    Connect: The effect of media priming claims on consumer behavior in a virtual 3D supermarket

    Van Gisbergen, MS., Peeters, AL. & de Feijter, D., 2015, The proceedings of the ICORIA-conferences.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Contextual connected media

    Van Gisbergen, MS., 2015.

    Research output: Contribution to conferencePaperOther research output

    How to create strong brands using different media combinations

    Van Gisbergen, MS., 2015.

    Research output: Contribution to conferencePaperOther research output

    Media priming: a story on how media and virtual supermarket behavior are connected

    Van Gisbergen, MS. & Peeters, AL., 2015.

    Research output: Contribution to conferencePaperOther research output

    1 Citation (Scopus)

    Observe or participate: the effect of point-of-view on presence and enjoyment in 360 degree movies for head mounted displays

    Boom, A. L. F. M., Stupar - Rutenfrans, S., Bastiaens, OSP. & Van Gisbergen, MS., 2015, Online conference proceedings indexed by SCOPU. Athens, Greece

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    1 Citation (Scopus)

    Observe or participate: the effect of point-of-view on presence and enjoyment in 360 degree movies for head mounted displays

    Boom, A. L. F. M., Stupar - Rutenfrans, S., Bastiaens, OSP. & Van Gisbergen, MS., 2015.

    Research output: Contribution to conferencePaperOther research output

    Repairing brain-motor disability

    Marci, V. J., Kuhn, S., Keller, J., Stetkarova, I., Port, I., Van Gisbergen, MS., Gualeni, S. & Zilber, P., 2015.

    Research output: Contribution to conferencePaperOther research output

    2014

    (How) can we work together?

    Van Gisbergen, MS., 2014.

    Research output: Contribution to conferencePaperOther research output