• 120 Citations
20092020

Research output per year

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Research Output

How to engage users in online sociability

Calvi, L., 2009, Handbook of research on socia-technical design and social networking systems. de Moor, A. & Whitworth, B. (eds.). Hershey: Information Science Reference, p. 544-557 1056 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Learning biodiversity through mobile identification keys: design and evaluation

Calvi, L., 2009, Proceedings of the IADIS International Conference on Mobile Learning 2009. Isaías, P. & Sánchez, I. A. (eds.). IADIS, p. 269-274

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

L’usabilità nei depositi istituzionali: lo studio di un caso: B@bele

Caccialupi, R., Calvi, L., Cassella, M. & Conte, G., 2009, In : Biblioteche oggi. April, p. 16-26 11 p.

Research output: Contribution to journalArticleScientificpeer-review

Mobile learning in higher education: adoption and discussion criteria

Calvi, L. & Donoso, V., 2009.

Research output: Contribution to conferencePaper

8 Citations (Scopus)

Personal networks as a case for online communities: two case studies

Calvi, L., 2009, In : International Journal of Webbased Communities. 5, 1, p. 49-65 27 p.

Research output: Contribution to journalArticleScientificpeer-review

Self-regulated and informal learning: understanding how new digital contexts support autonomous learning processes

Donoso, V. & Calvi, L., 2009, In : Interaction Design and Architecture(s) Journal. 7-8, p. 30-34 5 p.

Research output: Contribution to journalArticleScientificpeer-review

Usability evaluation of a multimedia archive: B@bele

Caccialupi, R., Calvi, L., Cassella, M. & Conte, G., 2009, In : Lecture Notes in Computer Science. 5714, p. 370-376 7 p.

Research output: Contribution to journalArticleScientificpeer-review

2 Citations (Scopus)

Usability evaluation of a multimedia archive: B@bele

Calvi, L., 2009.

Research output: Contribution to conferencePaper

2 Citations (Scopus)
2010

Digital Poetry

Calvi, L. & Buchanan, P., 2010, Proceedings of the Create 2010 Interaction design. p. 101-102

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Disjoint montage in blow up: the role of readers and spectators in pre-digital media

Calvi, L., 2010, RAW : (reading and writing) new media. Ball, C. E. & Kalmbach, J. R. (eds.). Creskill, N.J.: Hampton Press, (New dimension in computers and composition).

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Enhancing users' experience: a content analysis of 12 university libraries Facebook profiles

Calvi, L., Cassella, M. & Nuijten, CM., 2010, Publishing in the networked world: transforming the nature of communication. Hedlund, T. & Tonta, Y. (eds.). p. 258-269

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

7 Citations (Scopus)

Finding your way in Wiki-based digital libraries : the Google-way

Calvi, L., Donoso, V., Cassella, M. & Nuijten, CM., 2010, EuroMed2010 Digital Heritage : short papers. p. 179-184

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

New journal models and publishing perspectives in the evolving digital environment

Cassella, M. & Calvi, L., 2010, In : IFLA Journal. 36, 1, p. 7-15 8 p.

Research output: Contribution to journalArticleScientificpeer-review

20 Citations (Scopus)

Playability and player experience - Proceedings of the Fun and Games 2010 workshop

Calvi, L. (ed.), Nuijten, CM. (ed.) & Bouwknegt, HA. (ed.), 2010, Breda: NHTV Breda University of Applied Sciences. 114 p. (NHTV Expertise Series; vol. 10)

Research output: Book/ReportBook editingProfessional

Stimulating community building using mobile 2.0 technology

Calvi, L. & Jans, G., 2010, In : International Journal of Webbased Communities. 6, 1, p. 76-98 23 p.

Research output: Contribution to journalArticleScientificpeer-review

Subliminal advertising in shooter games: recognition effects of textual and pictorial brand logo

Nuijten, CM., De Regt, A. & Calvi, L., 2010, Proceedings of the Fun and Games 2010 Workshops. Calvi, L., Bouwknegt, H. & Nuijten, K. (eds.). Breda: NHTV, p. 9-18

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2011

Always on: museums in the mobile communication era

Calvi, L. & Cassella, M., 2011, Digital Publishing and Mobile Technologies, 15th International Conference on Electronic Publishing. Tonta, Y. (ed.). Ankara: Hacettepe University Department of Information Management, p. 62-70

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

1 Citation (Scopus)

Biometric design for casual games: a case study on measuring facial responses in casual games

Calvi, L., Janssen, DP. & Polman, M., 2011, ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. Romão, T. (ed.). New York: ACM

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Evaluating player experience in games

Calvi, L., Drachen, A. & Nacke, L., 2011.

Research output: Contribution to conferencePaper

12 Citations (Scopus)

Paper planes: reflection on interpassive exchange in public space

Buchanan, P. & Calvi, L., 2011.

Research output: Contribution to conferencePaper

Where art and HCI meet: towards an art of interaction

Calvi, L., 2011.

Research output: Contribution to conferencePaper

2012

`Tra macchine della verità` e bestie di carta`

Gualeni, S., Janssen, DP. & Calvi, L., 2012.

Research output: Contribution to conferencePaper

A tale of lie detectors and paper beasts

Gualeni, S., Janssen, DP. & Calvi, L., 2012.

Research output: Contribution to conferencePaper

A tale of lie detectors and paper beasts

Gualeni, S., Janssen, DP. & Calvi, L., 2012.

Research output: Contribution to conferencePaper

Game user research

Seif El-Nasr, M., Desurvire, H., Nacke, L., Drachen, A., Calvi, L., Isbister, K. & Bernhaupt, R., 2012, p. 2679-2682. 4 p.

Research output: Contribution to conferenceAbstract

11 Citations (Scopus)

Gua-Le-Ni: a story of lie-detectors and paper beasts

Gualeni, S., Janssen, DP. & Calvi, L., 2012.

Research output: Contribution to conferencePaper

How psychophysiology can aid the design process of casual games: a tale of stress, facial muscles and paper beasts

Gualeni, S., Janssen, DP. & Calvi, L., 2012, FDG 12 Proceedings of the International Conference on the Foundations of Digital Games. New York: ACM, p. 149-155

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

7 Citations (Scopus)

Psychophysiology and casual games: always a good match?

Gualeni, S., Janssen, DP. & Calvi, L., 2012.

Research output: Contribution to conferencePaper

The creative lab: a case study

Calvi, L. & Buchanan, P., 2012.

Research output: Contribution to conferencePaper

2013

A framework for biometric playtesting of games

Janssen, DP., Calvi, L. & Gualeni, S., 2013, Proceedings of Foundations of Digital Games (FDG) Conference 2013. Aarseth, E. & Yannakakis, G. N. (eds.). Chania, Crete, Greece: FDG, p. 423-424

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

A framework for biometric playtesting of games

Janssen, DP., Calvi, L. & Gualeni, S., 2013.

Research output: Contribution to conferencePoster

A performance-based approach for interactions in public spaces

Calvi, L., 2013, In : Participations, Journal of Audience & Reception Studies. 10, 2, p. 235-245

Research output: Contribution to journalArticleScientificpeer-review

Can HCI profit from an artistic mindset?

Calvi, L., 2013.

Research output: Contribution to conferenceAbstract

Comparing game user research methodologies for the improvement of level design in a 2-D platformer

Gómez Maureira, MA., Janssen, DP., Gualeni, S., Westerlaken, M. & Calvi, L., 2013.

Research output: Contribution to conferencePaper

Comparing game user research methodologies for the improvement of level design in a 2-D platformer

Gómez Maureira, MA., Janssen, DP., Gualeni, S., Westerlaken, M. & Calvi, L., 2013, Advances in Computer Entertainment. Reidsma, D., Katayose, H. & Nijholt, A. (eds.). Springer, p. 77-92 16 p. (Lecture Notes in Computer Science; vol. 8253).

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Comparing game user research methodologies for the improvement of leven design in a 2-D platformer

Gómez Maureira, MA., Janssen, DP., Gualeni, S., Westerlaken, M. & Calvi, L., 2013.

Research output: Contribution to conferencePaper

Comparing game user research methodologies for the improvement of leven design in a 2-D platformer

Gómez Maureira, MA., Janssen, DP., Gualeni, S., Westerlaken, M. & Calvi, L., 2013, Advances in Computer Entertainment. Haruhiro, K. & Reidsma, D. (eds.). Springer, p. 77-92

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Frustration and motivation in a Super Mario Clone

Gómez Maureira, MA., Janssen, DP. & Calvi, L., 2013.

Research output: Contribution to conferencePaper

Mediating cityscapes: the case of the sugar factory in Breda

Calvi, L., 2013.

Research output: Contribution to conferencePaper

Performative interactions in public spaces

Calvi, L., 2013.

Research output: Contribution to conferencePaper

Scholarship 2.0 : Analyzing scholars' use of Web 2.0 tools in research and teaching activity

Calvi, L. & Cassella, M., 2013, In : LIBER Quarterly. 23, 2, p. 110-133 23 p.

Research output: Contribution to journalArticleScientificpeer-review

4 Citations (Scopus)

Subliminal advertising in shooter games: recognition effects of textual and pictorial brand logos

Nuijten, CM., De Regt, A., Calvi, L. & Peeters, AL., 2013, In : International Journal of Arts and Technology. 6, 1, p. 5-21 17 p.

Research output: Contribution to journalArticleScientificpeer-review

3 Citations (Scopus)

The effect of social software for academic libraries

Cassella, M. & Calvi, L., 2013, Social software and the evolution of user expertise: future trends in knowledge creation and dissemination. Takševa, T. (ed.). Hershey: IGI Global, p. 163-178 427 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

2014

Becoming Vincent : de waarde van een verhaal dat mensen raakt

Calvi, L., Eijnden, F., Hover, MEJ., Ouwens, JFA. & Waalwijk, J., 2014, In : MMnieuws. 2014, 4, p. 34-35

Research output: Contribution to journalArticleProfessional

Becoming vincent: experiencing Van Gogh's heritage

Hover, MEJ., Calvi, L., Ouwens, JFA., van Schendel, LCA. & van Waalwijk, JM., 2014, Experiencing Van Gogh's heritage: a case study. London: Businesses Supporting Charities, p. 71-73

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Becoming Vincent: experiencing Van Gogh's heritage

Hover, MEJ., Calvi, L., Ouwens, JFA., van Schendel, LCA. & van Waalwijk, JM., 2014.

Research output: Contribution to conferencePaper

Can spectatorship be captured in digital settings? a case study on live performances

Calvi, L., 2014.

Research output: Contribution to conferenceAbstract