• 7 Citations
20162023
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Research Output 2016 2019

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2019

Virtual and augmented reality technologies to enhance the visitor experience in cultural tourism

Han, D., Weber-Sabil, J., Bastiaansen, MCM., Mitas, O. & Lub, XD., 2019, Augmented Reality and Virtual Reality : The power of AR and VR for Business. tom Dieck, M. C. & Jung, T. (eds.). Switzerland: Springer Nature, p. 113-128 16 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

2018

A manifesto for European video games. Gaming Horizons Deliverable D 3.4

Haggis-Burridge, M., Persico, D., Bailey, C., Buijtenweg, TP., Dagnino, FM., Earp, J., Manganello, F., Passarelli, M., Perrotta, C., Pozzi, F. & Weber, J. (ed.), 2018, Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332). 44 p.

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

Open Access