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  • 2023

    CUBE: Conversational User-Interface-Based Embodiment: developing a digital humans embodiment for conversational agents: design, implementation, and integration challenges. Conversational User-Interface-Based Embodiment

    Pereira Santos, C., de Groot, P., Hagen, J., Mayer, I. & Boudry, A., 2023, Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, IVA 2023. ACM, 34. (Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, IVA 2023).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  • Embodied Agents for Obstetric Simulation Training

    Pereira Santos, C., Relouw, J., Hutchinson, K., van Buggenum, A., Boudry, A., Fransen, A., van der Ven, M. & Mayer, I., 27 Mar 2023, IUI 2023 - Proceedings of the 28th International Conference on Intelligent User Interfaces. ACM, p. 515-527 13 p. (International Conference on Intelligent User Interfaces, Proceedings IUI).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    4 Citations (Scopus)
  • Portraying emotions on digital humans through emotive colour maps.

    Boudry, A., Relouw, J., van Buggenum, A., Pereira Santos, C. & Mayer, I., 2023, Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, IVA 2023. ACM, 45. (Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents, IVA 2023).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  • Understanding the Metaverse with the Q-method.

    Zhou, Q. & Mayer, I., 2023, Simulation and Gaming for Social and Environmental Transitions. Proceedings of the 54th Conference of the International Simulation and Gaming Association.. Becu, N. (ed.). HAL Open Science, p. 178-190

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Open Access
  • UX/UI design for complex digital simulation games: the case of MSP Challenge

    Lhuissier, M., Warmelink, H. & Mayer, I., 2023, Simulation and Gaming for Social and Environmental Transitions. Proceedings of the 54th Conference of the International Simulation and Gaming Association.. Becu, N. (ed.). HAL Open Science, p. 370–384

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Open Access
  • 2019

    Learning efficacy among executives and students of an organizational growth game

    Weber, J., Warmelink, H., Martinisi, A., Buijtenweg, T., Hutchinson, K. & Mayer, I., 2019, Neo-Simulation and Gaming Toward Active Learning. Hamada, R., Soranastaporn, S., Kanegae, H., Dumrongrojwatthana, P., Chaisanit, S., Rizzi, P. & Dumblekar, D. (eds.). Singapore: Springer, Vol. 18. p. 129-136 8 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  • 2018

    An offshore energy simulation through flow networks: CEL within the MSP Challenge 2050 simulation game platform

    Hutchinson, K., Warmelink, H., Boode, W., Pereira Santos, C. & Mayer, I., 2018, ESM 2018 proceedings. Claeys, D. & Limere, V. (eds.). Eurosis, p. 157-163 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Open Access
    File
    3 Citations (Scopus)
    165 Downloads (Pure)
  • Gamification of the work floor : a literature review of gamifying production and logistics operations

    Warmelink, H., Koivisto, J., Mayer, I., Vesa, M. & Hamari, J., 4 Jan 2018, Proceedings of the 51st Annual Hawaii International Conference on System Sciences, HICSS 2018. 51 ed. HICCS, p. 1108-1117 10 p. (Proceedings of the Annual Hawaii International Conference on System Sciences; vol. 2018-January).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Open Access
    37 Citations (Scopus)
  • Learning efficacy among executives and students of an organizational growth game

    Weber, J., Warmelink, H., Martinisi, A., Buijtenweg, T. & Mayer, I., Jul 2018, Proceedings ISAGA2018 : international conference. 49 ed. Salaya: ThaiSim, p. 684 - 691 7 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    Open Access
  • Maritime spatial planning – a board game for stakeholder involvement

    Keijser, X., Ripken, M., Warmelink, H., Abspoel, L., Fairgrieve, R. & Mayer, I., 2018, Simulation Gaming. Applications for Sustainable Cities and Smart Infrastructures: 48th International Simulation and Gaming Association Conference. Part of the Lecture Notes in Computer Science book series. Lukosch, H. K., Bekebrede, G. & Kortmann, R. (eds.). Springer, Cham, Vol. 10825. p. 58-66

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    3 Citations (Scopus)
  • 2017

    AMELIO: evaluating the team-building potential of a mixed reality escape room game

    Warmelink, H., Mayer, I., Weber, J., Heijligers, B., Haggis, M., Peters, E. & Louwerse, M., 2017, CHI PLAY '17 extended abstracts: extended abstracts publication of the annual symposium on Computer-Human Interaction in play. Schouten, B., Markopoulos, P., Toups, Z., Cairns, P. & Bekker, T. (eds.). New York: ACM, p. 111-123 13 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    54 Citations (Scopus)
  • 2016

    Design for collaboration in mixed reality technical challenges and solutions

    Peters, E., Heijligers, B., de Kievith, J., Razafindrakoto, X., van Oosterhout, R., Pereira Santos, C., Mayer, I. & Louwerse, M., 2016, 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES). IEEE, (2016 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2016).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  • 2014

    Gaming the future of the ocean: the marine spatial planning challenge 2050

    Mayer, I., Zhou, Q., Keijser, X. & Abspoel, L., 2014, Serious Games Development and Applications - 5th International Conference, SGDA 2014, Proceedings. Ma, M., Oliveira, M. & Baalsrud Hauge, J. (eds.). Springer, p. 150-162 13 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8778).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    15 Citations (Scopus)
  • Stealth assessment of teams in a digital game environment

    Mayer, I., van Dierendonck, D. & van Ruijven, T., 2014, Games and learning alliance : proceedings of the Second International Conference, GALA 2013 Conference. de Gloria, A. (ed.). Heidelberg: Springer, p. 224-235 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8605).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    5 Citations (Scopus)
  • Veerkracht 2.0 embodied interactions in a servant-leadership game

    Kortmann, R., Van Daalen, E., Mayer, I. & Bekebrede, G., 2014, Frontiers in Gaming Simulation - 44th Int. Simulation and Gaming Assoc. Conf., ISAGA 2013 and 17th IFIP WG 5.7 Workshop on Exp. Interactive Learning in Industrial Manage., Revised Selected Papers. Springer Verlag, p. 44-51 8 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8264 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    3 Citations (Scopus)
  • 2013

    Learning efficacy of the 'hazard recognition' serious game: A quasi-experimental study

    Mayer, I., Wolff, A. & Wenzler, I., 2013, Serious Games Development and Applications - 4th International Conference, SGDA 2013, Proceedings. p. 118-129 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8101 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    13 Citations (Scopus)
  • Serious games in a European policy context

    Mayer, I., Riedel, J. C. K. H., Hauge, J. B., Bellotti, F., De Gloria, A., Ott, M. & Petersen, S. A., 2013, Serious Games Development and Applications - 4th International Conference, SGDA 2013, Proceedings. p. 307-320 14 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 8101 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    2 Citations (Scopus)
  • 2010

    Gaming as the method to integrate modelling and participatory approaches in interactive water management

    Zhou, Q. & Mayer, I., 2010, Modelling for Environment's Sake: Proceedings of the 5th Biennial Conference of the International Environmental Modelling and Software Society, iEMSs 2010. p. 554-561 8 p. (Modelling for Environment's Sake: Proceedings of the 5th Biennial Conference of the International Environmental Modelling and Software Society, iEMSs 2010; vol. 1).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    4 Citations (Scopus)
  • Gaming the interrelation between rail infrastructure and station area development: Part 1 - Modeling the serious game 'SprintCity'

    Nefs, M., Gerretsen, P., Dooghe, D., Mayer, I. S. & Meijer, S., 2010, 3rd International Conference on Next Generation Infrastructure Systems for Eco-Cities, INFRA 2010 - Conference Proceedings. 5679221. (3rd International Conference on Next Generation Infrastructure Systems for Eco-Cities, INFRA 2010 - Conference Proceedings).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    6 Citations (Scopus)
  • Gaming the interrelation between rail infrastructure and station area development: Part 2 - Insights from the serious game 'Sprintcity'

    Mayer, I., Meijer, S., Nefs, M., Gerretsen, P. & Dooghe, D., 2010, 3rd International Conference on Next Generation Infrastructure Systems for Eco-Cities, INFRA 2010 - Conference Proceedings. 5679218. (3rd International Conference on Next Generation Infrastructure Systems for Eco-Cities, INFRA 2010 - Conference Proceedings).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    4 Citations (Scopus)
  • Shared vision planning as policy analysis: Opportunities for shared learning and methodological innovation

    Walker, W. E., Mayer, I. S. & Hagen, E. R., 2010, World Environmental and Water Resources Congress 2010: Challenges of Change - Proceedings of the World Environmental and Water Resources Congress 2010. p. 2204-2222 19 p. (World Environmental and Water Resources Congress 2010: Challenges of Change - Proceedings of the World Environmental and Water Resources Congress 2010).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    3 Citations (Scopus)
  • 2009

    Press enter or escape to play. Deconstructing escapism in multiplayer gaming

    Warmelink, H., Harteveld, C. & Mayer, I., 2009, DiGRA '09 - Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory. DiGRA, Vol. 5.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    20 Citations (Scopus)
  • 2008

    Bringing concepts alive in Second Life: a design based experiment

    Harteveld, C., Warmelink, H., Fumarola, M. & Mayer, I., 2008, GAMES: Virtual Worlds and Reality, Selected Papers of ISAGA 2008 . Bagdonas, E. & Patasiene, I. (eds.). Kaunas University of Technology, p. 199-204 6 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  • Understanding virtual worlds: An infrastructural perspective

    Warmelink, H., Bekebrede, G., Harteveld, C. & Mayer, I., 2008, GAMES: Virtual Worlds and Reality, Selected Papers of ISAGA 2008 . Bagdonas, E. & Patasiene, I. (eds.). Kaunas University of Technology, p. 99-103 5 p.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

  • 2007

    Balancing pedagogy, game and reality components within a unique serious game for training levee inspection

    Harteveld, C., Guimarães, R., Mayer, I. & Bidarra, R., 2007, Technologies for E-Learning and Digital Entertainment - Second International Conference, Edutainment 2007, Proceedings. Springer Verlag, p. 128-139 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 4469 LNCS).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    28 Citations (Scopus)
  • 2006

    SimPort: A multiplayer management game framework

    Warmerdam, J., Knepflé, M., Bidarra, R., Bekebrede, G. & Mayer, I., 2006, Proceedings of CGAMES 2006 - 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems. Duggan, B., McAtamney, H., Mehdi, Q. & Mtenzi, F. (eds.). University of Wolverhampton, p. 219-224 6 p. (Proceedings of CGAMES 2006 - 9th International Conference on Computer Games: Artificial Intelligence and Mobile Systems).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    11 Citations (Scopus)
  • 2003

    Supporting the design of an inland container terminal through visualization, simulation and gaming

    Bockstael-Blok, W., Mayer, I. & Valentin, E., 2003, Proceedings of the 36th Annual Hawaii International Conference on System Sciences, HICSS 2003. Sprague, R. H. (ed.). Institute of Electrical and Electronics Engineers Inc., p. 10-19 10 p. 1173652. (Proceedings of the 36th Annual Hawaii International Conference on System Sciences, HICSS 2003).

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    3 Citations (Scopus)
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