Keyphrases
Video Games
100%
Virtual Personality
66%
Adaptive Behavior
66%
Playing Field
66%
Goal-Oriented Action Planning
66%
Strategic Thinking
66%
Previous Knowledge
66%
Game AI
66%
Customization
66%
Short-term Consequences
66%
Novel Mechanism
66%
AI Research
66%
Strategic Planning
66%
Planning Capabilities
66%
Real-time Games
66%
Business Model Components
33%
Medium Concept
33%
Governance Quality
33%
Multiplayer Games
33%
Cultural Industries
33%
Governance Choice
33%
Two-sided Markets
33%
Key Partners
33%
Literature Analysis
33%
Business Model
16%
New Business Models
16%
Interdependency
16%
Media Industries
16%
Business Model Elements
16%
Model Frame
16%
Descriptive Model
16%
Dynamic Model
16%
Computer Science
Term Consequence
66%
Adaptive Behavior
66%
Strategic Thinking
66%
Strategic Planning
66%
Customisation
66%
videogame
66%
Artificial Intelligence
66%