Dr. Jacco Bikker

    • 21
      Citations

    Personal profile

    Research interests

    Jacco Bikker is Senior Lecturer of the CMGT program formerly known as IGAD, which he founded in 2006 together with Frank Peters, after a career as a rendering specialist in the Dutch game industry.

    He defended his doctoral thesis on Ray Tracing in Real-time Games in 2012, at the Delft Technical University, supervised by Professor Erik Jansen. Since then, he worked with the international industry and students on projects related to rendering, real-time photo-realism, ray tracing of complex scenes and software optimization challenges.

    Current research interests include real-time ray tracing on CPU and GPU, path tracing for real-time global illumination, denoising and aritifical intelligence for solving partial rendering challenges. 

    Subjects

    Graphics, rendering, photo-realism, games, software optimization, GPGPU, ray tracing, path tracing, realism. And: knowledge transfer related to these topics.

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    • 1 Similar Profiles
    • Ogllab

      Bikker, D. J., 2022

      Research output: Non-textual formDigital or Visual Products

      Open Access
    • WrldTmpl8

      Bikker, D. J., 2022

      Research output: Non-textual formDigital or Visual Products

      Open Access
    • A unified algorithm for BRDF matching.

      Bikker, D. J. & Vanderfeesten, R., 2019, Advances in Computer Graphics - 36th Computer Graphics International Conference, CGI 2019, Proceedings. Gavrilova, M., Chang, J., Thalmann, N., Hitzer, E. & Ishikawa, H. (eds.). Calgary: Springer, Vol. 36. p. 349-355 7 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11542 LNCS).

      Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

      1 Citation (Scopus)
    • Primary sample space path guiding.

      Guo, J., Bauszat, P., Bikker, D. J., Eisemann, E., Jakob, W. & Hachisuka, T., 2018, Eurographics symposium on rendering.. Jakob, W. & Hachisuka, T. (eds.). The Eurographics Association

      Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    • The Brigade Renderer: A path tracer for real-time games

      Bikker, J. & Schijndel, J., 2013, In: International Journal of Computer Games Technology. 2013, 1, p. 1-14 14 p.

      Research output: Contribution to journalArticleScientificpeer-review

      10 Citations (Scopus)