• 33 Citations
20112019
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Research Output 2011 2019

2019
2 Downloads (Pure)
Open Access
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Open Access

Food-web modeling in the Maritime Spatial Planning Challenge Simulation Platform: Results from the Baltic Sea Region

Goncalves, M., Steenbeek, J., Tomczak, M., Romagnoni, G., Puntilla, R., Karvinen, V., Pereira Santos, C., Keijser, X., Abspoel, L., Warmelink, H. & Mayer, I., 27 Aug 2019.

Research output: Contribution to conferencePaper

Profiling personality traits with games

Pereira Santos, CA., Hutchinson, K., Khan, V-J. & Markopoulos, P., 2019, In : ACM Transactions on Interactive Intelligent Systems Journal. 9, 23

Research output: Contribution to journalArticleScientificpeer-review

Understanding people through games

Pereira Santos, C., 2019, TU Eindhoven. 172 p.

Research output: ThesisDoctoral Thesis

Open Access
56 Downloads (Pure)

An offshore energy simulation through flow networks: CEL within the MSP Challenge 2050 simulation game platform

Hutchinson, K., Warmelink, HJG., Boode, W., Pereira Santos, CA. & Mayer, IS., 2018, ESM 2018 proceedings. Claeys, D. & Limere, V. (eds.). Eurosis, p. 157-163 7 p.

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Open Access
File

How AR visualisation can help us understand data

Van Gisbergen, M. S., Lodders, H., Pereira Santos, CA. & Hoogervorst, D., 20 Sep 2018.

Research output: Contribution to conferencePaper

Interactive narratives for profiling ethics orientation

Pereira Santos, CA., Khan, V-J. & Markopoulos, P., 2018, ECCE'18 Proceedings of the 36th European Conference on Cognitive Ergonomics . New York: ACM

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

Interactive narratives for profiling ethics orientation

Pereira Santos, CA., Khan, V-J. & Markopoulos, P., 5 Sep 2018.

Research output: Contribution to conferencePaper

Mixed reality in the world

Pereira Santos, CA., 2018

Research output: Non-textual formExhibition

Profiling ethics orientation through play

Pereira Santos, CA., Khan, V-J. & Markopoulos, P., 2018, In : Behaviour and Information Technology. 37, 9, p. 926-935 10 p.

Research output: Contribution to journalArticleScientificpeer-review

2017

Augmented Reality Brand Segmentation Model

Van Gisbergen, M. S., Pereira Santos, CA., Relouw, JJEA., Essenberg, N., de Wit, R., Hoogervorst, D. & Hop, B., 2017

Research output: Non-textual formDigital or Visual Products

A VR game to teach underwater sustainability

Calvi, L., Pereira Santos, CA., Relouw, JJEA., Endrovski, B., Lucrezi, S., Sarà, A., Palma, M. & Pantaleo, U., 6 Dec 2017.

Research output: Contribution to conferencePaper

BSRTool (Hololens)

Relouw, JJEA., de Wit, R., Essenberg, N., van de Haterd, J. & Pereira Santos, CA., 30 Jun 2017

Research output: Non-textual formGame

Can a VR game increase awareness in a sustainable marine behaviour?

Calvi, L., Pereira Santos, CA., Lucrezi, S., Sarà, A., Relouw, JJEA., Endrovski, B., Rothwell, CK., Palma, M. & Pantaleo, U., 9 Oct 2017.

Research output: Contribution to conferencePoster

Can a VR game increase awareness in a sustainable marine behaviour?

Calvi, L., Pereira Santos, CA., Lucrezi, S., Sarà, A., Relouw, JJEA., Endrovski, B., Rothwell, CK., Palma, M. & Pantaleo, U., 2017.

Research output: Contribution to conferenceAbstract

1 Citation (Scopus)

GURaaS: an end-user platform for embedding research instruments into games

Pereira Santos, CA., van de Haterd, J., Hutchinson, K., Khan, V-J. & Markopoulos, P., 2017, End-user development. Barbosa, S., Markopoulos, P., Paternò, F., Stumpf, S. & Valtolina, S. (eds.). Springer Verlag, p. 34-48 15 p. (Lecture notes in computer science; vol. 10303).

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

GURaaS: an end-user platform for embedding research instruments into games

Pereira Santos, CA., van de Haterd, J., Hutchinson, K. & Khan, V-J., 14 Jun 2017.

Research output: Contribution to conferencePaper

5 Citations (Scopus)

Measuring self-esteem with games

Pereira Santos, CA., Hutchinson, K., Khan, JV. & Markopoulos, P., 7 Mar 2017, IUI 2017 - Proceedings of the 22nd International Conference on Intelligent User Interfaces. ACM, p. 95-105 11 p. (International Conference on Intelligent User Interfaces, Proceedings IUI).

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

6 Citations (Scopus)

Measuring self-esteem with games

Pereira Santos, CA., Hutchinson, K., Khan, JV. & Markopoulos, P., 13 Mar 2017.

Research output: Contribution to conferencePaper

The dancer awakens (Hololens)

Klaassen, M., van der Kroft, MA., Haggis, M., Pereira Santos, CA., Wisniewski, S., Relouw, JJEA., van Buggenum, A., Janssen, R., van de Haterd, J., Koevoets, J., Drees, B., Liljenhjerte, M., Smits, G., Boonstra, I. & Davis, W., 5 Apr 2017

Research output: Non-textual formGame

User privacy policy design document : Fit to Perform Project

Pereira Santos, CA. & de Boer, J., 2017, Breda: NHTV Breda University of Applied Sciences. 22 p.

Research output: Book/ReportReportProfessional

2016
6 Citations (Scopus)

Design for collaboration in mixed reality technical challenges and solutions

Peters, E., Heijligers, B., de Kievith, J., Razafindrakoto, X., van Oosterhout, R., Pereira Santos, CA., Mayer, IS. & Louwerse, M., 2016, 2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES). IEEE

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

6 Citations (Scopus)

Design for collaboration in mixed reality technical challenges and solutions

Peters, E., Heijligers, B., de Kievith, J., Razafindrakoto, X., van Oosterhout, R., Pereira Santos, CA., Mayer, IS. & Louwerse, M., 8 Sep 2016.

Research output: Contribution to conferencePaper

Game user research as a service

Pereira Santos, CA., Khan, JV. & Markopoulos, P., 2016.

Research output: Contribution to conferencePaper

Inferring a player’s need for cognition from hints

Pereira Santos, CA., Khan, JV. & Markopoulos, P., 2016.

Research output: Contribution to conferencePaper

5 Citations (Scopus)

Inferring a player’s need for cognition from hints

Pereira Santos, CA., Khan, JV. & Markopoulos, P., 8 Mar 2016, International Conference on Intelligent User Interfaces, Proceedings IUI. ACM

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

17 Downloads (Pure)

MSP Challenge 2050 - Ecopath Link Design Document

Pereira Santos, CA. & Gonçalves, M., 2016, Breda: NHTV Breda University of Applied Sciences. 47 p.

Research output: Book/ReportReportScientific

Open Access
File
2014

On utilizing player models to predict behavior in crowdsourcing tasks

Pereira Santos, CA., Khan, JV. & Markopoulos, P., 2014.

Research output: Contribution to conferencePaper

On utilizing player models to predict behavior in crowdsourcing tasks

Pereira Santos, CA., Khan, JV. & Markopoulos, P., 2014, Social informatics: 6th international conference, SocInfo 2014, Barcelona, Spain, November 11-13, 2014, Proceedings. McFarland, D. & Aiello, L. M. (eds.). Springer, (Lecture Notes in Computer Science).

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

1 Citation (Scopus)

Smarter smartphones: understanding and predicting user habits from GPS sensor data

Maggiore, G., Pereira Santos, CA. & Plaat, A., 2014, Procedia Computer Science. Elsevier, p. 297-304

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

1 Citation (Scopus)

Smarter smartphones: understanding and predicting user habits from GPS sensor data

Maggiore, G., Pereira Santos, CA. & Plaat, A., 2014.

Research output: Contribution to conferencePaper

2013
1 Citation (Scopus)

LGOAP: adaptive layered planning for real-time videogames

Maggiore, G., Pereira Santos, CA., Dini, D., Peters, FWT., Bouwknegt, HA. & Spronck, P., 2013.

Research output: Contribution to conferencePaper

1 Citation (Scopus)

LGOAP: adaptive layered planning for real-time videogames

Maggiore, G., Pereira Santos, CA., Dini, D., Peters, FWT., Bouwknegt, HA. & Spronck, P., 2013, Computational Intelligence in Games (CIG), 2013. Niagara Falls, Canada: IEEE

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

LGOAP: simulating realistic agents with Layered Goal Oriented Action Planning

Pereira Santos, CA., Maggiore, G., Dini, D., Peters, FWT., Bouwknegt, HA., Spronck, P. & Bugliesi, M., 2013.

Research output: Contribution to conferencePaper

LGOAP: simulating realistic agents with Layered Goal Oriented Action Planning

Pereira Santos, CA., Maggiore, G., Dini, D., Peters, FWT., Bouwknegt, HA., Spronck, P. & Bugliesi, M., 2013, Proceedings of CIG 2013. Niagra Falls, Canada

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2011

Games & tourism

Pereira Santos, CA., 2011.

Research output: Contribution to conferencePaper

Presentation of the future of mobile platforms and games

Pereira Santos, CA., 2011.

Research output: Contribution to conferencePaper