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Research interests

Carlos Pereira Santos was responsible for the development of several large international solutions in Multimedia and Critical Software like the Air-Force, Navy, and the European Space Agency. He published several commercial and applied games, and he is a lecture of the Artificial Intelligence in Games.

Carlos is a PhD Student in Eindhoven University of Technology, focusing in Computation Intelligence and Player Modeling, specifically in game telemetry analytics and in-game player behavior.

Currently he is the Research and Development Coordinator in Academy for Digital Entertainment where he is technical responsible for multiple projects that push innovation involving cutting-edge technology like Augmented and Virtual Reality, Games and User Experience.

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