Research Output per year
Carlos Pereira Santos (firstname.lastname@example.org) . NHTV University of Applied Sciences, Breda, the Netherlands
Carlos Pereira Santos was responsible for the development of several large international solutions in Multimedia and Critical Software like the Air-Force, Navy, and the European Space Agency. He published several commercial and applied games, and he is a lecture of the Artificial Intelligence in Games.
Carlos is a PhD Student in Eindhoven University of Technology, focusing in Computation Intelligence and Player Modeling, specifically in game telemetry analytics and in-game player behavior.
Currently he is the Research and Development Coordinator in Academy for Digital Entertainment where he is technical responsible for multiple projects that push innovation involving cutting-edge technology like Augmented and Virtual Reality, Games and User Experience.
An offshore energy simulation through flow networks: CEL within the MSP Challenge 2050 simulation game platformHutchinson, K., Warmelink, HJG., Boode, W., Pereira Santos, CA. & Mayer, IS., 2018, ESM 2018 proceedings. Claeys, D. & Limere, V. (eds.). Eurosis, p. 157-163 7 p.
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution › Scientific › peer-review
Activities per year